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animation_player_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
animation_player_editor_plugin.h
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-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
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2016-06-19 01:43:02 -03:00 |
animation_tree_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
animation_tree_editor_plugin.h
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i18n: Proofreading of all strings
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2016-05-21 00:21:57 +02:00 |
baked_light_baker.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
baked_light_baker.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
baked_light_baker_cmpxchg.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
baked_light_editor_plugin.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
baked_light_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
camera_editor_plugin.cpp
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Modified editor strings to be translatable in the future
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2016-05-03 22:25:37 -03:00 |
camera_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Implement missing ShortCuts in CanvasItemEditor
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2016-07-21 03:28:41 +02:00 |
canvas_item_editor_plugin.h
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CanvasItemEditorPlugin: Avoid selecting items from instanced scenes
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2016-04-07 13:08:18 +02:00 |
collision_polygon_2d_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
collision_polygon_2d_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
collision_polygon_editor_plugin.cpp
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Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
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2016-07-09 13:18:16 -03:00 |
collision_polygon_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
collision_shape_2d_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
color_ramp_editor_plugin.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
color_ramp_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
cube_grid_theme_editor_plugin.cpp
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i18n: Use %d instead of %i in vformat
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2016-05-21 16:34:56 +02:00 |
cube_grid_theme_editor_plugin.h
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editor_preview_plugins.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
editor_preview_plugins.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
item_list_editor_plugin.cpp
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i18n: Use %d instead of %i in vformat
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2016-05-21 16:34:56 +02:00 |
item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
light_occluder_2d_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
material_editor_plugin.cpp
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-Some fixes to OSX retina scaling for window functions
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2016-05-30 00:28:29 -03:00 |
material_editor_plugin.h
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-Improve resource previews
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2016-05-23 17:11:49 -03:00 |
mesh_editor_plugin.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
mesh_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
mesh_instance_editor_plugin.cpp
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Don't create outlines from dummy meshes. Fixes #4718
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2016-06-20 20:03:16 -03:00 |
mesh_instance_editor_plugin.h
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-Improve resource previews
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2016-05-23 17:11:49 -03:00 |
multimesh_editor_plugin.cpp
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i18n: Second pass at proofreading
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2016-05-21 01:27:27 +02:00 |
multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
navigation_polygon_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
particles_2d_editor_plugin.cpp
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i18n: Proofreading of all strings
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2016-05-21 00:21:57 +02:00 |
particles_2d_editor_plugin.h
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Fix file dialog, of Particles2D plugin, showing "Error" icons
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2016-03-14 16:05:20 -03:00 |
particles_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
particles_editor_plugin.h
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path_2d_editor_plugin.cpp
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Visible path editor icons, fixes #5228
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2016-06-15 15:26:52 -05:00 |
path_2d_editor_plugin.h
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path_editor_plugin.cpp
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Visible path editor icons, fixes #5228
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2016-06-15 15:26:52 -05:00 |
path_editor_plugin.h
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Completed the support for plugins! It is not possible to add plugins.
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2016-02-27 23:12:27 -03:00 |
polygon_2d_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
polygon_2d_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
resource_preloader_editor_plugin.cpp
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i18n: Second pass at proofreading
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2016-05-21 01:27:27 +02:00 |
resource_preloader_editor_plugin.h
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New reworked AnimatedSprite!
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2016-05-14 23:48:45 -03:00 |
rich_text_editor_plugin.cpp
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i18n: Proofreading of all strings
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2016-05-21 00:21:57 +02:00 |
rich_text_editor_plugin.h
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i18n: Proofreading of all strings
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2016-05-21 00:21:57 +02:00 |
sample_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
sample_editor_plugin.h
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sample_library_editor_plugin.cpp
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SampleLibraryEditor: Initialize "is_playing" variable
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2016-06-03 20:07:46 +02:00 |
sample_library_editor_plugin.h
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New reworked AnimatedSprite!
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2016-05-14 23:48:45 -03:00 |
sample_player_editor_plugin.cpp
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i18n: Don't make print_line calls translatable
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2016-05-04 15:28:37 +02:00 |
sample_player_editor_plugin.h
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script_editor_plugin.cpp
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Added completion font colors
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2016-07-11 14:25:56 +01:00 |
script_editor_plugin.h
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Only allow built-in scripts to be edited when the scene they belong to is loaded, closes #5403
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2016-07-06 20:36:37 -03:00 |
SCsub
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shader_editor_plugin.cpp
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Added completion font colors
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2016-07-11 14:25:56 +01:00 |
shader_editor_plugin.h
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ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
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2016-05-29 14:26:19 +02:00 |
shader_graph_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
shader_graph_editor_plugin.h
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Drop fully commented-out files
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2016-06-18 20:23:49 +02:00 |
spatial_editor_plugin.cpp
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Fix EditorSpatialGizmo virtual functions not being called
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2016-07-09 13:10:13 -03:00 |
spatial_editor_plugin.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
sprite_frames_editor_plugin.cpp
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AnimatedSprite and AnimatedSprite 3D adapt the name of the current animation if the one in SpriteFrames is removed/added or renamed. Closes #5152
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2016-06-29 17:51:55 -03:00 |
sprite_frames_editor_plugin.h
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New reworked AnimatedSprite!
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2016-05-14 23:48:45 -03:00 |
stream_editor_plugin.cpp
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stream_editor_plugin.h
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i18n: Proofreading of all strings
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2016-05-21 00:21:57 +02:00 |
style_box_editor_plugin.cpp
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Modified editor strings to be translatable in the future
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2016-05-03 22:25:37 -03:00 |
style_box_editor_plugin.h
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-Massive editor dialog cleanup
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2016-01-17 20:03:57 -03:00 |
texture_editor_plugin.cpp
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-Improve resource previews
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2016-05-23 17:11:49 -03:00 |
texture_editor_plugin.h
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-Improve resource previews
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2016-05-23 17:11:49 -03:00 |
texture_region_editor_plugin.cpp
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Initialize missing variables. Fixes #5461
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2016-06-28 23:51:13 -03:00 |
texture_region_editor_plugin.h
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Modify margins with mouse input
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2016-06-20 17:06:19 -03:00 |
theme_editor_plugin.cpp
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-Improved theme editor, when a new class is added, the members are created empty, closes #4619
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2016-06-20 11:33:51 -03:00 |
theme_editor_plugin.h
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-Improved theme editor, when a new class is added, the members are created empty, closes #4619
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2016-06-20 11:33:51 -03:00 |
tile_map_editor_plugin.cpp
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Merge pull request #5270 from lonesurvivor/master
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2016-07-10 13:41:33 -03:00 |
tile_map_editor_plugin.h
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Add a slider for zooming TileMap preview icons.
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2016-05-24 20:36:53 +02:00 |
tile_set_editor_plugin.cpp
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Respect frame property when converting to TileSet.
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2016-07-05 11:40:22 -07:00 |
tile_set_editor_plugin.h
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