godot/servers/physics_2d/broad_phase_2d_sw.h
2014-02-09 22:10:30 -03:00

74 lines
3.5 KiB
C++

/*************************************************************************/
/* broad_phase_2d_sw.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BROAD_PHASE_2D_SW_H
#define BROAD_PHASE_2D_SW_H
#include "math_funcs.h"
#include "math_2d.h"
class CollisionObject2DSW;
class BroadPhase2DSW {
public:
typedef BroadPhase2DSW* (*CreateFunction)();
static CreateFunction create_func;
typedef uint32_t ID;
typedef void* (*PairCallback)(CollisionObject2DSW *A,int p_subindex_A,CollisionObject2DSW *B,int p_subindex_B,void *p_userdata);
typedef void (*UnpairCallback)(CollisionObject2DSW *A,int p_subindex_A,CollisionObject2DSW *B,int p_subindex_B,void *p_data,void *p_userdata);
// 0 is an invalid ID
virtual ID create(CollisionObject2DSW *p_object_, int p_subindex=0)=0;
virtual void move(ID p_id, const Rect2& p_aabb)=0;
virtual void set_static(ID p_id, bool p_static)=0;
virtual void remove(ID p_id)=0;
virtual CollisionObject2DSW *get_object(ID p_id) const=0;
virtual bool is_static(ID p_id) const=0;
virtual int get_subindex(ID p_id) const=0;
virtual int cull_segment(const Vector2& p_from, const Vector2& p_to,CollisionObject2DSW** p_results,int p_max_results,int *p_result_indices=NULL)=0;
virtual int cull_aabb(const Rect2& p_aabb,CollisionObject2DSW** p_results,int p_max_results,int *p_result_indices=NULL)=0;
virtual void set_pair_callback(PairCallback p_pair_callback,void *p_userdata)=0;
virtual void set_unpair_callback(UnpairCallback p_unpair_callback,void *p_userdata)=0;
virtual void update()=0;
virtual ~BroadPhase2DSW();
};
#endif // BROAD_PHASE_2D_SW_H