godot/thirdparty/README.md
Rémi Verschelde b7901c773c
bullet: Sync with upstream 3.17
Stop include Bullet headers using `-isystem` for GCC/Clang as it misleads
SCons into not properly rebuilding all files when headers change.

This means we also need to make sure Bullet builds without warning, and
current version fares fairly well, there were just a couple to fix (patch
included).

Increase minimum version for distro packages to 2.90 (this was never released
as the "next" version after 2.89 was 3.05... but that covers it too).
2021-09-29 16:30:34 +02:00

567 lines
15 KiB
Markdown
Vendored

# Third party libraries
Please keep categories (`##` level) listed alphabetically and matching their
respective folder names. Use two empty lines to separate categories for
readability.
## bullet
- Upstream: https://github.com/bulletphysics/bullet3
- Version: 3.17 (ebe1916b90acae8b13cd8c6b637d8327cdc64e94, 2021)
- License: zlib
Files extracted from upstream source:
- `src/*` apart from CMakeLists.txt and premake4.lua files
- `LICENSE.txt`, and `VERSION` as `VERSION.txt`
Includes a warning fix which should be upstreamed soon (see patch in `patches`).
## certs
- Upstream: Mozilla, via https://github.com/bagder/ca-bundle
- Version: git (8b263a18fca98ea371e54227837321c5cdaa1ba7, 2021)
- License: MPL 2.0
## cvtt
- Upstream: https://github.com/elasota/cvtt
- Version: 1.0.0-beta4 (cc8472a04ba110fe999c686d07af40f7839051fd, 2018)
- License: MIT
Files extracted from upstream source:
- all .cpp, .h, and .txt files in ConvectionKernels/
## embree
- Upstream: https://github.com/embree/embree
- Version: 3.13.0 (7c53133eb21424f7f0ae1e25bf357e358feaf6ab, 2021)
- License: Apache 2.0
Files extracted from upstream:
- All cpp files listed in `modules/raycast/godot_update_embree.py`
- All header files in the directories listed in `modules/raycast/godot_update_embree.py`
The `modules/raycast/godot_update_embree.py` script can be used to pull the
relevant files from the latest Embree release and apply some automatic changes.
Some changes have been made in order to remove exceptions and fix minor build errors.
They are marked with `// -- GODOT start --` and `// -- GODOT end --`
comments. Apply the patches in the `patches/` folder when syncing on newer upstream
commits.
## enet
- Upstream: http://enet.bespin.org
- Version: 1.3.17 (e0e7045b7e056b454b5093cb34df49dc4cee0bee, 2020)
- License: MIT
Files extracted from upstream source:
- all .c files in the main directory (except unix.c win32.c)
- the include/enet/ folder as enet/ (except unix.h win32.h)
- LICENSE file
Important: enet.h, host.c, protocol.c have been slightly modified
to be usable by Godot's socket implementation and allow IPv6 and DTLS.
Apply the patches in the `patches/` folder when syncing on newer upstream
commits.
Three files (godot.cpp, enet/godot.h, enet/godot_ext.h) have been added to provide
enet socket implementation using Godot classes.
It is still possible to build against a system wide ENet but doing so
will limit its functionality to IPv4 only.
## etc2comp
- Upstream: https://github.com/google/etc2comp
- Version: git (9cd0f9cae0f32338943699bb418107db61bb66f2, 2017)
- License: Apache 2.0
Files extracted from upstream source:
- all .cpp and .h files in EtcLib/
- README.md, LICENSE, AUTHORS
Important: Some files have Godot-made changes.
They are marked with `// -- GODOT start --` and `// -- GODOT end --`
comments.
## fonts
- `NotoSans*.ttf`, `NotoNaskhArabicUI_Regular.ttf`:
* Upstream: https://github.com/googlei18n/noto-fonts
* Version: 1.06 (2017)
* License: OFL-1.1
* Comment: Use UI font variant if available, because it has tight vertical metrics and
good for UI.
- `Hack_Regular.ttf`:
* Upstream: https://github.com/source-foundry/Hack
* Version: 3.003 (2018)
* License: MIT + Bitstream Vera License
- `DroidSans*.ttf`:
* Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/
* Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted)
* License: Apache 2.0
## freetype
- Upstream: https://www.freetype.org
- Version: 2.10.4 (6a2b3e4007e794bfc6c91030d0ed987f925164a8, 2020)
- License: FreeType License (BSD-like)
Files extracted from upstream source:
- the `src/` folder, stripped of the `Jamfile` files and the `tools` subfolder
- the `include/` folder
- `docs/{FTL.TXT,LICENSE.TXT}`
## glad
- Upstream: https://github.com/Dav1dde/glad
- Version: 0.1.34 (a5ca31c88a4cc5847ea012629aff3690f261c7c4, 2020)
- License: MIT
The files we package are automatically generated.
See the header of glad.c for instructions on how to generate them for
the GLES version Godot targets.
## jpeg-compressor
- Upstream: https://github.com/richgel999/jpeg-compressor
- Version: 2.00 (aeb7d3b463aa8228b87a28013c15ee50a7e6fcf3, 2020)
- License: Public domain or MIT
Files extracted from upstream source:
- `jpgd*.{c,h}`
## libogg
- Upstream: https://www.xiph.org/ogg
- Version: git (c8fca6b4a02d695b1ceea39b330d4406001c03ed, 2019)
- License: BSD-3-Clause
Files extracted from upstream source:
- `src/*.{c,h}`
- `include/ogg/*.h` in ogg/
- COPYING
## libpng
- Upstream: http://libpng.org/pub/png/libpng.html
- Version: 1.6.37 (a40189cf881e9f0db80511c382292a5604c3c3d1, 2019)
- License: libpng/zlib
Files extracted from upstream source:
- all .c and .h files of the main directory, except from
`example.c` and `pngtest.c`
- the arm/ folder
- `scripts/pnglibconf.h.prebuilt` as `pnglibconf.h`
- `LICENSE`
## libsimplewebm
- Upstream: https://github.com/zaps166/libsimplewebm
- Version: git (fe57fd3cfe6c0af4c6af110b1f84a90cf191d943, 2019)
- License: MIT (main), BSD-3-Clause (libwebm)
This contains libwebm, but the version in use is updated from the one used by libsimplewebm,
and may have *unmarked* alterations from that.
Files extracted from upstream source:
- all the .cpp, .hpp files in the main folder except `example.cpp`
- LICENSE
Important: Some files have Godot-made changes.
They are marked with `// -- GODOT start --` and `// -- GODOT end --`
comments.
## libtheora
- Upstream: https://www.theora.org
- Version: 1.1.1 (2010)
- License: BSD-3-Clause
Files extracted from upstream source:
- all .c, .h in lib/
- all .h files in include/theora/ as theora/
- COPYING and LICENSE
Upstream patches included in the `patches` directory have been applied
on top of the 1.1.1 source (not included in any stable release yet).
## libvorbis
- Upstream: https://www.xiph.org/vorbis
- Version: 1.3.6 (2018)
- License: BSD-3-Clause
Files extracted from upstream source:
- `src/*` except from: `lookups.pl`, `Makefile.*`
- `include/vorbis/*.h` as vorbis/
- COPYING
## libvpx
- Upstream: https://chromium.googlesource.com/webm/libvpx/
- Version: 1.6.0 (2016)
- License: BSD-3-Clause
Files extracted from upstream source:
TODO.
Important: File `libvpx/vpx_dsp/x86/vpx_subpixel_8t_intrin_avx2.c` has
Godot-made change marked with `// -- GODOT --` comments.
The files `libvpx/third_party/android/cpu-features.{c,h}` were copied
from the Android NDK r18.
## libwebp
- Upstream: https://chromium.googlesource.com/webm/libwebp/
- Version: 1.1.0 (d7844e9762b61c9638c263657bd49e1690184832, 2020)
- License: BSD-3-Clause
Files extracted from upstream source:
- `src/*` except from: .am, .rc and .in files
- AUTHORS, COPYING, PATENTS
Important: The files `utils/bit_reader_utils.{c,h}` have Godot-made
changes to ensure they build for Javascript/HTML5. Those
changes are marked with `// -- GODOT --` comments.
## mbedtls
- Upstream: https://tls.mbed.org/
- Version: 2.16.11 (aa1d4e097342af799ba80dfb13640efef498227c, 2021)
- License: Apache 2.0
File extracted from upstream release tarball:
- All `*.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/`.
- All `*.c` from `library/` to `thirdparty/mbedtls/library/`.
- `LICENSE` and `apache-2.0.txt` files.
- Applied the patch in `thirdparty/mbedtls/patches/1453.diff` (upstream PR:
https://github.com/ARMmbed/mbedtls/pull/1453).
- Applied the patch in `thirdparty/mbedtls/patches/padlock.diff`. This disables
VIA padlock support which defines a symbol `unsupported` which clashes with
a pre-defined symbol.
- Added 2 files `godot_core_mbedtls_platform.c` and `godot_core_mbedtls_config.h`
providing configuration for light bundling with core.
## miniupnpc
- Upstream: https://github.com/miniupnp/miniupnp
- Version: 2.2.2 (81029a860baf1f727903e5b85307903b3f40cbc8, 2021)
- License: BSD-3-Clause
Files extracted from upstream source:
- All `*.c` and `*.h` files from `miniupnpc` to `thirdparty/miniupnpc/miniupnpc`
- Remove the following test or sample files:
`listdevices.c minihttptestserver.c miniupnpcmodule.c upnpc.c upnperrors.* test* wingenminiupnpcstrings.c`
- `LICENSE`
The only modified file is `miniupnpcstrings.h`, which was created for Godot
(it is usually autogenerated by cmake). Bump the version number for miniupnpc in that
file when upgrading.
Note: The following upstream patch has been applied, remove this notice on next update.
https://github.com/miniupnp/miniupnp/commit/3a08dd4b89af2e9effa22a136bac86f2f306fd79
## minizip
- Upstream: http://www.zlib.net
- Version: 1.2.11 (zlib contrib, 2017)
- License: zlib
Files extracted from the upstream source:
- contrib/minizip/{crypt.h,ioapi.{c,h},zip.{c,h},unzip.{c,h}}
Important: Some files have Godot-made changes for use in core/io.
They are marked with `/* GODOT start */` and `/* GODOT end */`
comments and a patch is provided in the minizip/ folder.
## misc
Collection of single-file libraries used in Godot components.
- `clipper.{cpp,hpp}`
* Upstream: https://sourceforge.net/projects/polyclipping
* Version: 6.4.2 (2017) + Godot changes (added optional exceptions handling)
* License: BSL-1.0
- `easing_equations.cpp`
* Upstream: http://robertpenner.com/easing/ via https://github.com/jesusgollonet/ofpennereasing (modified to fit Godot types)
* Version: git (af72c147c3a74e7e872aa28c7e2abfcced04fdce, 2008) + Godot types and style changes
* License: BSD-3-Clause
- `fastlz.{c,h}`
* Upstream: https://github.com/ariya/FastLZ
* Version: 0.5.0 (4f20f54d46f5a6dd4fae4def134933369b7602d2, 2020)
* License: MIT
- `hq2x.{cpp,h}`
* Upstream: https://github.com/brunexgeek/hqx
* Version: TBD, file structure differs
* License: Apache 2.0
- `ifaddrs-android.{cc,h}`
* Upstream: https://chromium.googlesource.com/external/webrtc/stable/talk/+/master/base/ifaddrs-android.h
* Version: git (5976650443d68ccfadf1dea24999ee459dd2819d, 2013)
* License: BSD-3-Clause
- `mikktspace.{c,h}`
* Upstream: https://archive.blender.org/wiki/index.php/Dev:Shading/Tangent_Space_Normal_Maps/
* Version: 1.0 (2011)
* License: zlib
- `open-simplex-noise.{c,h}`
* Upstream: https://github.com/smcameron/open-simplex-noise-in-c
* Version: git (826f1dd1724e6fb3ff45f58e48c0fbae864c3403, 2020) + custom changes
* License: Public Domain or Unlicense
- `pcg.{cpp,h}`
* Upstream: http://www.pcg-random.org
* Version: minimal C implementation, http://www.pcg-random.org/download.html
* License: Apache 2.0
- `smaz.{c,h}`
* Upstream: https://github.com/antirez/smaz
* Version: git (2f625846a775501fb69456567409a8b12f10ea25, 2012)
* License: BSD-3-Clause
* Modifications: use `const char*` instead of `char*` for input string
- `stb_rect_pack.h`
* Upstream: https://github.com/nothings/stb
* Version: 1.00
* License: Public Domain (Unlicense) or MIT
- `stb_vorbis.c`
* Upstream: https://github.com/nothings/stb
* Version: 1.20 (314d0a6f9af5af27e585336eecea333e95c5a2d8, 2020)
* License: Public Domain or Unlicense or MIT
- `triangulator.{cpp,h}`
* Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.cpp`)
* Version: TBD, class was renamed
* License: MIT
- `yuv2rgb.h`
* Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check)
* Version: ?
* License: BSD
## nanosvg
- Upstream: https://github.com/memononen/nanosvg
- Version: git (ccdb1995134d340a93fb20e3a3d323ccb3838dd0, 2021)
- License: zlib
Files extracted from the upstream source:
- All .h files in `src/`
- LICENSE.txt
## oidn
- Upstream: https://github.com/OpenImageDenoise/oidn
- Version: 1.1.0 (c58c5216db05ceef4cde5a096862f2eeffd14c06, 2019)
- License: Apache 2.0
Files extracted from upstream source:
common/* (except tasking.* and CMakeLists.txt)
core/*
include/OpenImageDenoise/* (except version.h.in)
LICENSE.txt
mkl-dnn/include/*
mkl-dnn/src/* (except CMakeLists.txt)
weights/rtlightmap_hdr.tza
scripts/resource_to_cpp.py
Modified files:
Modifications are marked with `// -- GODOT start --` and `// -- GODOT end --`.
Patch files are provided in `oidn/patches/`.
core/autoencoder.cpp
core/autoencoder.h
core/common.h
core/device.cpp
core/device.h
core/transfer_function.cpp
scripts/resource_to_cpp.py (used in modules/denoise/resource_to_cpp.py)
## opus
- Upstream: https://opus-codec.org
- Version: 1.1.5 (opus) and 0.8 (opusfile) (2017)
- License: BSD-3-Clause
Files extracted from upstream source:
- all .c and .h files in src/ (both opus and opusfile)
- all .h files in include/ (both opus and opusfile) as opus/
- remove unused `opus_demo.c`,
- remove `http.c`, `wincerts.c` and `winerrno.h` (part of
unused libopusurl)
- celt/ and silk/ subfolders
- COPYING
## pcre2
- Upstream: http://www.pcre.org
- Version: 10.36 (r1288, 2020)
- License: BSD-3-Clause
Files extracted from upstream source:
- Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4
- All .h files in src/ apart from pcre2posix.h
- src/pcre2_jit_match.c
- src/pcre2_jit_misc.c
- src/sljit/
- AUTHORS and LICENCE
## pvrtccompressor
- Upstream: https://bitbucket.org/jthlim/pvrtccompressor (dead link)
Unofficial backup fork: https://github.com/LibreGamesArchive/PVRTCCompressor
- Version: hg (cf7177748ee0dcdccfe89716dc11a47d2dc81af5, 2015)
- License: BSD-3-Clause
Files extracted from upstream source:
- all .cpp and .h files apart from `main.cpp`
- LICENSE.TXT
## recastnavigation
- Upstream: https://github.com/recastnavigation/recastnavigation
- Version: git (57610fa6ef31b39020231906f8c5d40eaa8294ae, 2019)
- License: zlib
Files extracted from upstream source:
- `Recast/` folder without `CMakeLists.txt`
- License.txt
## squish
- Upstream: https://sourceforge.net/projects/libsquish
- Version: 1.15 (r104, 2017)
- License: MIT
Files extracted from upstream source:
- all .cpp, .h and .inl files
Important: Some files have Godot-made changes.
They are marked with `// -- GODOT start --` and `// -- GODOT end --`
comments and a patch is provided in the squish/ folder.
## tinyexr
- Upstream: https://github.com/syoyo/tinyexr
- Version: 1.0.0 (e4b7840d9448b7d57a88384ce26143004f3c0c71, 2020)
- License: BSD-3-Clause
Files extracted from upstream source:
- `tinyexr.{cc,h}`
## vhacd
- Upstream: https://github.com/kmammou/v-hacd
- Version: git (b07958e18e01d504e3af80eeaeb9f033226533d7, 2019)
- License: BSD-3-Clause
Files extracted from upstream source:
- From `src/VHACD_Lib/`: `inc`, `public` and `src`
- `LICENSE`
Some downstream changes have been made and are identified by
`// -- GODOT start --` and `// -- GODOT end --` comments.
They can be reapplied using the patches included in the `vhacd`
folder.
## wslay
- Upstream: https://github.com/tatsuhiro-t/wslay
- Version: 1.1.1 (c9a84aa6df8512584c77c8cd15be9536b89c35aa, 2020)
- License: MIT
File extracted from upstream release tarball:
- All `*.c` and `*.h` in `lib/` and `lib/includes/`
- `wslay.h` has a small Godot addition to fix MSVC build.
See `thirdparty/wslay/msvcfix.diff`
## xatlas
- Upstream: https://github.com/jpcy/xatlas
- Version: git (5571fc7ef0d06832947c0a935ccdcf083f7a9264, 2020)
- License: MIT
Files extracted from upstream source:
- `xatlas.{cpp,h}`
- `LICENSE`
## zlib
- Upstream: http://www.zlib.net
- Version: 1.2.11 (2017)
- License: zlib
Files extracted from upstream source:
- all .c and .h files
## zstd
- Upstream: https://github.com/facebook/zstd
- Version: 1.4.8 (97a3da1df009d4dc67251de0c4b1c9d7fe286fc1, 2020)
- License: BSD-3-Clause
Files extracted from upstream source:
- lib/{common/,compress/,decompress/,zstd.h}
- LICENSE