godot/core/variant
Hugo Locurcio 4bd5e4fd9b
Use the standard C INFINITY and NAN constants directly
The `Math_INF` and `Math_NAN` defines were just aliases for those
constants, so we might as well use them directly.

Some portions of the code were already using `INFINITY` directly.
2021-07-21 10:41:08 +02:00
..
array.cpp Remove alloca from loop and use a single fixed size array declaration 2021-05-21 13:04:55 +01:00
array.h Add filter, map and reduce to Array 2021-05-05 15:54:57 +02:00
binder_common.h Implement native extension system 2021-06-25 17:32:45 -03:00
callable.cpp Add Callable.is_valid() analogous to FuncRef.is_valid() from 3.x 2021-07-01 02:54:01 -07:00
callable.h Add Callable.is_valid() analogous to FuncRef.is_valid() from 3.x 2021-07-01 02:54:01 -07:00
callable_bind.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
callable_bind.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
container_type_validate.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
dictionary.cpp Force String as Dictionary key instead of StringName 2021-07-01 16:03:37 -03:00
dictionary.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
method_ptrcall.h Implement native extension system 2021-06-25 17:32:45 -03:00
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
type_info.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
typed_array.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
variant.cpp Consolidate JSON, JSONParseResults and JSONParser into JSON 2021-06-19 08:01:40 +01:00
variant.h Increase the number of arguments accepted by UndoRedo methods 2021-07-06 18:52:28 +02:00
variant_call.cpp Use the standard C INFINITY and NAN constants directly 2021-07-21 10:41:08 +02:00
variant_construct.cpp Make some variant internal functions public. 2021-06-17 19:59:28 -03:00
variant_construct.h Make some variant internal functions public. 2021-06-17 19:59:28 -03:00
variant_internal.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
variant_op.cpp Implement native extension system 2021-06-25 17:32:45 -03:00
variant_op.h Fix 'in' operator to check if an object member exists 2021-07-01 20:59:26 +02:00
variant_parser.cpp Use the standard C INFINITY and NAN constants directly 2021-07-21 10:41:08 +02:00
variant_parser.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
variant_setget.cpp Implement native extension system 2021-06-25 17:32:45 -03:00
variant_setget.h Make some variant internal functions public. 2021-06-17 19:59:28 -03:00
variant_utility.cpp Implement native extension system 2021-06-25 17:32:45 -03:00