godot/tools/editor
Rémi Verschelde 60d9373547 Fix non-visible col number in text editor
The issue itself cannot be fully fixed due to the changes in 864c0e8,
but this solution makes the bug less likely to happen (it would only
happen with > 5 digits for line or column, and/or a much bigger font.
Could be further refined by taking the configured font into account...

Fixed #5890.
2016-07-24 17:12:11 +02:00
..
fileserver Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
icons Modified some icons 2016-07-22 18:43:35 -05:00
io_plugins Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
plugins Prevent crash in TextureRegionEditor. Fixes #5862 2016-07-22 21:11:12 -03:00
animation_editor.cpp Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799 2016-07-22 09:42:12 -03:00
animation_editor.h Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799 2016-07-22 09:42:12 -03:00
array_property_edit.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
array_property_edit.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
asset_library_editor_plugin.cpp Downloaded templates from project manager can now be installed. 2016-07-11 21:34:50 -03:00
asset_library_editor_plugin.h Downloaded templates from project manager can now be installed. 2016-07-11 21:34:50 -03:00
call_dialog.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
call_dialog.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
code_editor.cpp Fix non-visible col number in text editor 2016-07-24 17:12:11 +02:00
code_editor.h Fix non-visible col number in text editor 2016-07-24 17:12:11 +02:00
connections_dialog.cpp Perform connect when double click a node on connecting signal window 2016-07-15 14:29:14 +09:00
connections_dialog.h ConnectionsDock: Double click to create and go to signal connection 2016-06-12 01:05:54 +02:00
create_dialog.cpp Hide editor types from create node dialog, closes #3263 2016-07-21 10:16:30 -03:00
create_dialog.h Changed import workflow 2016-05-27 14:19:11 -03:00
dependency_editor.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
dependency_editor.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
doc_code_font.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
doc_font.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
doc_title_font.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_asset_installer.cpp Fix crash on asset lib install 2016-07-10 17:19:29 -03:00
editor_asset_installer.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_autoload_settings.cpp Fix Orphan StringName on EditorAutoloadSettings class 2016-07-14 12:08:40 -03:00
editor_autoload_settings.h Fix Orphan StringName on EditorAutoloadSettings class 2016-07-14 12:08:40 -03:00
editor_data.cpp save the editor state of the right scene instead of current 2016-07-08 13:54:44 -03:00
editor_data.h save the editor state of the right scene instead of current 2016-07-08 13:54:44 -03:00
editor_dir_dialog.cpp Fix some bugs in diraccess, closes #5288 2016-06-30 18:23:39 -03:00
editor_dir_dialog.h -Do not ask about overwriting when opening a script in the wizard, but still show complaint about existing. Closes #4545 2016-06-18 19:32:52 -03:00
editor_file_dialog.cpp Fix typo in file dialog shortcut 2016-06-28 11:22:31 -03:00
editor_file_dialog.h -Added ability to disable overwrite warning on file dialog, fixes #4545 2016-06-20 00:38:13 -03:00
editor_file_system.cpp Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
editor_file_system.h Added proper resource preview cache invalidation, fixes #5342 2016-07-03 13:16:10 -03:00
editor_fonts.cpp -added missing .inc files 2016-06-17 01:13:23 -03:00
editor_fonts.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_help.cpp Fix help search dialog titles 2016-07-09 16:12:15 +02:00
editor_help.h deselect in help when click somewhere 2016-06-04 03:11:34 +09:00
editor_icons.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_import_export.cpp Fixed error using the same atlas rect for all images, closes #4139 2016-06-21 20:51:41 -03:00
editor_import_export.h Changed import workflow 2016-05-27 14:19:11 -03:00
editor_initialize_ssl.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_initialize_ssl.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_log.cpp Fixed localization in file dialogs 2016-06-07 22:48:16 +03:00
editor_log.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
editor_name_dialog.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_name_dialog.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_node.cpp Merge pull request #5821 from TheHX/issue-5795 2016-07-23 22:53:41 +02:00
editor_node.h "FileSystem" dock now instance all selected scenes in one action 2016-07-21 11:10:44 -03:00
editor_path.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
editor_path.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_plugin.cpp Fix EditorPlugin::forward_spatial_input_event in GDScripts addons 2016-07-04 11:03:22 -03:00
editor_plugin.h -Improve resource previews 2016-05-23 17:11:49 -03:00
editor_plugin_settings.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_plugin_settings.h Drop empty files that are not used anywhere 2016-06-18 19:46:30 +02:00
editor_profiler.cpp Update profiler curves on item toggled, closes #5680 2016-07-21 18:02:43 -03:00
editor_profiler.h fixed compilation bug 2016-05-21 23:20:49 -03:00
editor_reimport_dialog.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
editor_reimport_dialog.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_resource_preview.cpp Cleaned up preview generation thread, fixes #5499 2016-07-09 11:20:40 -03:00
editor_resource_preview.h Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 2016-07-06 23:46:04 -03:00
editor_run.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_run.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_run_native.cpp Fix autosave when run on remote device 2016-06-24 21:20:43 +09:00
editor_run_native.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_run_script.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_run_script.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_scale.cpp make hdpi manually configurable in project settings 2016-06-05 18:43:56 -03:00
editor_scale.h make hdpi manually configurable in project settings 2016-06-05 18:43:56 -03:00
editor_settings.cpp Removed support for saving paths as relative, closes #5728 2016-07-22 10:39:46 -03:00
editor_settings.h Avoid settings from being lost when opening project manager. 2016-07-03 19:14:58 -03:00
editor_sub_scene.cpp i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
editor_sub_scene.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_themes.cpp Clean up editor theme creation 2016-06-18 13:32:03 +08:00
editor_themes.h Clean up editor theme creation 2016-06-18 13:32:03 +08:00
file_type_cache.cpp Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
file_type_cache.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
filesystem_dock.cpp "FileSystem" dock now instance all selected scenes in one action 2016-07-21 11:10:44 -03:00
filesystem_dock.h Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a scenes dock since a long time). 2016-07-21 10:34:57 -03:00
groups_editor.cpp do not allow removal of groups that come from instanced/inherited scene, closes #5505 2016-07-07 20:50:42 -03:00
groups_editor.h Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
inspector_dock.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
inspector_dock.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
multi_node_edit.cpp -Setting script in multi node edit works, closes #4442 2016-06-19 10:13:26 -03:00
multi_node_edit.h -Setting script in multi node edit works, closes #4442 2016-06-19 10:13:26 -03:00
node_dock.cpp Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
node_dock.h Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
output_strings.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
output_strings.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
pane_drag.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
pane_drag.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
progress_dialog.cpp -Some fixes to OSX retina scaling for window functions 2016-05-30 00:28:29 -03:00
progress_dialog.h -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
project_export.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
project_export.h Move export GUI debug toggle to export settings window 2016-04-28 16:13:26 +02:00
project_manager.cpp Project Manager: Added project list scrolling with keyboard 2016-07-23 21:37:25 +02:00
project_manager.h Project Manager: Added project list scrolling with keyboard 2016-07-23 21:37:25 +02:00
project_settings.cpp Merge pull request #5584 from TheHX/project-settings 2016-07-10 13:04:08 -03:00
project_settings.h Added drag and drop to rearrange the autoload order 2016-07-04 20:22:28 -03:00
property_editor.cpp Keep selected section in Editor Settings when reopening the dialog 2016-07-18 19:21:20 -03:00
property_editor.h Changed import workflow 2016-05-27 14:19:11 -03:00
pvrtc_compress.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
pvrtc_compress.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
quick_open.cpp Improve quick open sorting 2016-07-06 19:29:15 -03:00
quick_open.h Improve quick open sorting 2016-07-06 19:29:15 -03:00
register_exporters.h remove trailing whitespace 2016-05-21 15:29:25 +02:00
reparent_dialog.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
reparent_dialog.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
resources_dock.cpp Removed support for saving paths as relative, closes #5728 2016-07-22 10:39:46 -03:00
resources_dock.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
run_settings_dialog.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
run_settings_dialog.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_tree_dock.cpp Merge pull request #5821 from TheHX/issue-5795 2016-07-23 22:53:41 +02:00
scene_tree_dock.h "FileSystem" dock now instance all selected scenes in one action 2016-07-21 11:10:44 -03:00
scene_tree_editor.cpp Fix crash when dropping scene as a sibling of the root node 2016-07-18 15:00:14 -03:00
scene_tree_editor.h Adds the ability to draw parent-children relationship lines in scene tree editor 2016-06-15 18:10:19 +01:00
script_create_dialog.cpp -Added ability to disable overwrite warning on file dialog, fixes #4545 2016-06-20 00:38:13 -03:00
script_create_dialog.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
script_editor_debugger.cpp Keep debugger selected tab open when pressing the pause button 2016-07-17 09:27:36 -03:00
script_editor_debugger.h Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00
SCsub -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
settings_config_dialog.cpp Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
settings_config_dialog.h Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
spatial_editor_gizmos.cpp Fix EditorSpatialGizmo virtual functions not being called 2016-07-09 13:10:13 -03:00
spatial_editor_gizmos.h Added listener spatial node. 2016-03-20 02:10:04 +00:00