godot/scene
sanikoyes 64f77aa8f3 1.Change interpolate_callback:p_times_in_sec argument before p_callback argument(more readable)
2.NodePath replace to instance_ID(can control object doe's not in scene tree)
3.Change interpolate types from Node to Object, can control more types(etc script class object)
4.Add pending_update counter, avoid insert/remove interpolates-list while traversal it
2014-12-19 17:13:20 +08:00
..
2d missing fix in file 2014-12-07 02:31:43 -03:00
3d Small Fixes 2014-12-08 15:47:45 -03:00
animation 1.Change interpolate_callback:p_times_in_sec argument before p_callback argument(more readable) 2014-12-19 17:13:20 +08:00
audio -fix sound room params (was not working) 2014-11-26 14:24:13 -03:00
gui change shortcut for toggle-comment to Ctrl+K 2014-12-17 15:57:39 -05:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main New Code Completion 2014-12-16 22:31:57 -03:00
resources -added brace matching to go with the new code completion 2014-12-17 01:53:34 -03:00
register_scene_types.cpp SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
scene_string_names.h Batch of Bugfixes 2014-12-07 02:04:20 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00