godot/thirdparty/thekla_atlas/nvmesh/param
Juan Linietsky 65fb961b8b -Ability to and unwrap lightmap coordinates on import
-Added unwrap functionality to Mesh
-Ability to display and debug mesh UVs
-Added multiline draw, so it's easier and faster to draw UVs
-Many fixes to SurfaceTool
-Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away
2017-12-09 14:18:14 -03:00
..
Atlas.cpp -Ability to and unwrap lightmap coordinates on import 2017-12-09 14:18:14 -03:00
Atlas.h -Ability to and unwrap lightmap coordinates on import 2017-12-09 14:18:14 -03:00
AtlasBuilder.cpp Import thekla_atlas 2017-12-08 15:47:15 +01:00
AtlasBuilder.h Import thekla_atlas 2017-12-08 15:47:15 +01:00
AtlasPacker.cpp -Ability to and unwrap lightmap coordinates on import 2017-12-09 14:18:14 -03:00
AtlasPacker.h Import thekla_atlas 2017-12-08 15:47:15 +01:00
LeastSquaresConformalMap.cpp Import thekla_atlas 2017-12-08 15:47:15 +01:00
LeastSquaresConformalMap.h Import thekla_atlas 2017-12-08 15:47:15 +01:00
OrthogonalProjectionMap.cpp Import thekla_atlas 2017-12-08 15:47:15 +01:00
OrthogonalProjectionMap.h Import thekla_atlas 2017-12-08 15:47:15 +01:00
ParameterizationQuality.cpp Import thekla_atlas 2017-12-08 15:47:15 +01:00
ParameterizationQuality.h Import thekla_atlas 2017-12-08 15:47:15 +01:00
SingleFaceMap.cpp Import thekla_atlas 2017-12-08 15:47:15 +01:00
SingleFaceMap.h Import thekla_atlas 2017-12-08 15:47:15 +01:00
Util.cpp Import thekla_atlas 2017-12-08 15:47:15 +01:00
Util.h Import thekla_atlas 2017-12-08 15:47:15 +01:00