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area.cpp
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Uncap the range for gravity and change the slider hints
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2021-06-03 02:08:57 +02:00 |
area.h
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Return RID instead of Object id in area-body_shape_entered-exited signals.
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2021-05-19 10:51:59 +01:00 |
arvr_nodes.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
arvr_nodes.h
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Style: Remove redundant void argument lists
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2021-05-04 16:40:33 +02:00 |
audio_stream_player_3d.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
audio_stream_player_3d.h
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
baked_lightmap.cpp
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Add soft shadows to the CPU lightmapper
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2021-07-05 19:02:35 +02:00 |
baked_lightmap.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
bone_attachment.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
bone_attachment.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
camera.cpp
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Prevent setting too big or too small Collision Mask and Layer
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2021-06-27 17:40:07 +02:00 |
camera.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
collision_object.cpp
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Prevent setting too big or too small Collision Mask and Layer
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2021-06-27 17:40:07 +02:00 |
collision_object.h
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Create CollisionObject debug shapes using VS
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2021-05-09 18:30:27 +02:00 |
collision_polygon.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
collision_polygon.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
collision_shape.cpp
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Create CollisionObject debug shapes using VS
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2021-05-09 18:30:27 +02:00 |
collision_shape.h
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Create CollisionObject debug shapes using VS
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2021-05-09 18:30:27 +02:00 |
cpu_particles.cpp
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Added ring emitter for 3D particles
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2021-05-09 13:18:05 +02:00 |
cpu_particles.h
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Added ring emitter for 3D particles
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2021-05-09 13:18:05 +02:00 |
cull_instance.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
cull_instance.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
gi_probe.cpp
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Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake
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2021-05-17 13:08:46 +02:00 |
gi_probe.h
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
immediate_geometry.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
immediate_geometry.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
interpolated_camera.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
interpolated_camera.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
light.cpp
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Add soft shadows to the CPU lightmapper
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2021-07-05 19:02:35 +02:00 |
light.h
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Add soft shadows to the CPU lightmapper
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2021-07-05 19:02:35 +02:00 |
lightmapper.cpp
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CPU lightmapper fixes.
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2021-01-15 12:32:54 +01:00 |
lightmapper.h
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Add soft shadows to the CPU lightmapper
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2021-07-05 19:02:35 +02:00 |
listener.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
listener.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
mesh_instance.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
mesh_instance.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
multimesh_instance.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
multimesh_instance.h
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navigation.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
navigation.h
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
navigation_mesh.cpp
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Prevent setting too big or too small Collision Mask and Layer
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2021-06-27 17:40:07 +02:00 |
navigation_mesh.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
particles.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
particles.h
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Style: Set clang-format Standard to c++14
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2021-05-04 14:45:15 +02:00 |
path.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
path.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
physics_body.cpp
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Expose collider RID in 2D/3D kinematic collision
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2021-06-09 18:26:16 -07:00 |
physics_body.h
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Expose collider RID in 2D/3D kinematic collision
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2021-06-09 18:26:16 -07:00 |
physics_joint.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
physics_joint.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
portal.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
portal.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
position_3d.cpp
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position_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
proximity_group.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
proximity_group.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
ray_cast.cpp
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Prevent setting too big or too small Collision Mask and Layer
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2021-06-27 17:40:07 +02:00 |
ray_cast.h
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Add custom debug shape thickness and color options to RayCast
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2021-06-19 06:01:25 +02:00 |
reflection_probe.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
reflection_probe.h
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remote_transform.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
remote_transform.h
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room.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
room.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
room_group.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
room_group.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
room_manager.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
room_manager.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
SCsub
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skeleton.cpp
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Remove duplicate ERR_PRINTS macro
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2021-06-16 11:56:25 +01:00 |
skeleton.h
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Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides
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2021-05-06 20:11:21 -04:00 |
soft_body.cpp
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Merge pull request #49835 from nekomatata/soft-body-disable-physics-3.x
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2021-07-01 10:01:33 +02:00 |
soft_body.h
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Support for disabling physics on SoftBody
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2021-06-22 11:38:17 -07:00 |
spatial.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
spatial.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
spatial_velocity_tracker.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
spatial_velocity_tracker.h
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spring_arm.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
spring_arm.h
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sprite_3d.cpp
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Only set base in Sprite3D when needed
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2021-05-05 22:35:21 -07:00 |
sprite_3d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
vehicle_body.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
vehicle_body.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
visibility_notifier.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
visibility_notifier.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
visual_instance.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
visual_instance.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
voxel_light_baker.cpp
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Disable GIProbe emission when disabled on a material
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2021-05-17 20:24:33 +04:00 |
voxel_light_baker.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
world_environment.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
world_environment.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |