godot/editor/icons/PackedVector3Array.svg
Hugo Locurcio 1f8c82df32
Use PascalCase file names for editor icons
Using PascalCase file names without any conversion step is
less confusing to new contributors.
2020-02-24 18:53:05 +01:00

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XML

<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m0 0v12h4v-2h-2v-8h2v-2zm12 0v2h2v8h-2v2h4v-12z" fill="#e0e0e0"/><path d="m8 1v2h2c0 .55228-.44772 1-1 1v2c.55228 0 1 .44772 1 1s-.44772 1-1 1h-1v2h1c1.0716-.0001501 2.0618-.57193 2.5977-1.5.5359-.9282.5359-2.0718 0-3-.10406-.1795-.22646-.34772-.36523-.50195.13856-.15301.26095-.31991.36523-.49805.26209-.45639.3995-.97371.39844-1.5h.003906v-2zm0 2h-2v3c-.0000096.55228-.44772.99999-1 1v-4h-2v6h2c1.6569 0 3-1.3431 3-3z" fill="#e286f0"/><path d="m8 1v2h2c0 .55228-.44772 1-1 1v2c.55228 0 1 .44772 1 1s-.44772 1-1 1h-1v2h1c1.0716-.0001501 2.0618-.57193 2.5977-1.5.5359-.9282.5359-2.0718 0-3-.10406-.1795-.22646-.34772-.36523-.50195.13856-.15301.26095-.31991.36523-.49805.26209-.45639.3995-.97371.39844-1.5h.003906v-2z" fill="#fff" fill-opacity=".39216"/></svg>