godot/editor
2021-08-03 09:28:31 +02:00
..
collada
doc
fileserver
icons Backport RootMotionView icon from the master branch 2021-07-24 01:11:44 +02:00
import ERR_FAIL_NULL check file access 2021-06-17 13:25:29 +02:00
plugins Prevent warning spam to console when dragging a CanvasItem in container 2021-08-03 09:28:31 +02:00
translations i18n: Sync translations with Weblate 2021-07-26 16:23:02 +02:00
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor.cpp Merge similar editor strings 2021-07-13 12:19:36 +02:00
animation_track_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
editor_about.cpp Separate version hash from version number in editor and project manager 2021-06-17 13:19:41 +02:00
editor_about.h Make it possible to copy the Godot version identifier by clicking it 2021-06-08 10:48:29 +02:00
editor_asset_installer.cpp [3.x] Allow reading shaders from .gdshader files 2021-07-20 12:00:16 +02:00
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp
editor_export.h
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp Remove trailing slash from recent dir if needed 2021-06-17 13:24:59 +02:00
editor_file_dialog.h
editor_file_system.cpp Add an import setting use_legacy_names. 2021-04-20 22:48:52 -07:00
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp
editor_help.h
editor_help_search.cpp
editor_help_search.h
editor_inspector.cpp
editor_inspector.h
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp
editor_log.h
editor_network_profiler.cpp
editor_network_profiler.h
editor_node.cpp Merge similar editor strings 2021-07-13 12:19:36 +02:00
editor_node.h Make it possible to copy the Godot version identifier by clicking it 2021-06-08 10:48:29 +02:00
editor_path.cpp
editor_path.h
editor_plugin.cpp Validate parameters when adding plugins 2021-06-17 13:21:42 +02:00
editor_plugin.h Expose edit_node() for editor plugins 2021-04-12 09:24:37 +02:00
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_profiler.cpp Fix editor crash when exporting profiler data 2021-05-22 19:11:57 +02:00
editor_profiler.h
editor_properties.cpp Fix EditorPropertyEasing capturing drag events originated outside of it 2021-05-13 23:16:06 +02:00
editor_properties.h
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_resource_preview.cpp
editor_resource_preview.h Update EditorResourcePreview queue_*() documentation 2021-05-31 11:34:13 +02:00
editor_run.cpp
editor_run.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Allow negative contrast values in the editor theme settings 2021-05-09 16:38:18 +02:00
editor_settings.h
editor_spin_slider.cpp
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Merge pull request #47213 from timothyqiu/project-icon-size-3.x 2021-04-12 00:08:40 +02:00
editor_themes.h
editor_vcs_interface.cpp
editor_vcs_interface.h
export_template_manager.cpp Fix overflow in export template manager 2021-06-03 12:42:08 +02:00
export_template_manager.h
filesystem_dock.cpp
filesystem_dock.h
find_in_files.cpp Make "Find in Files" searches ignore directories with .gdignore files in them 2021-08-03 09:25:10 +02:00
find_in_files.h
groups_editor.cpp
groups_editor.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp
import_dock.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
pane_drag.cpp
pane_drag.h
plugin_config_dialog.cpp
plugin_config_dialog.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp Separate version hash from version number in editor and project manager 2021-06-17 13:19:41 +02:00
project_manager.h Make it possible to copy the Godot version identifier by clicking it 2021-06-08 10:48:29 +02:00
project_settings_editor.cpp Fix game controllers ignoring the last listed button 2021-06-07 22:40:42 +02:00
project_settings_editor.h
property_editor.cpp
property_editor.h
property_selector.cpp
property_selector.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Add ctrl+shift+a to instance scene in scenetree dock 2021-05-09 17:29:53 +02:00
scene_tree_dock.h
scene_tree_editor.cpp Do not update scene tree dock when node edited outside of it 2021-07-20 11:58:28 +02:00
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp
script_editor_debugger.h
SCsub
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp
spatial_editor_gizmos.h