godot/scene/3d
Marcel Admiraal e2d0dfe3c7 Ensure node's area tree signals are disconnected when clearing monitoring,
even if nodes are no longer in the tree.
2021-07-31 07:14:03 +01:00
..
area.cpp Ensure node's area tree signals are disconnected when clearing monitoring, 2021-07-31 07:14:03 +01:00
area.h Return RID instead of Object id in area-body_shape_entered-exited signals. 2021-05-19 10:51:59 +01:00
arvr_nodes.cpp
arvr_nodes.h
audio_stream_player_3d.cpp
audio_stream_player_3d.h
baked_lightmap.cpp Add a property to control the bounce indirect energy in BakedLightmap 2021-07-25 03:04:40 +02:00
baked_lightmap.h Add a property to control the bounce indirect energy in BakedLightmap 2021-07-25 03:04:40 +02:00
bone_attachment.cpp
bone_attachment.h
camera.cpp Prevent setting too big or too small Collision Mask and Layer 2021-06-27 17:40:07 +02:00
camera.h
collision_object.cpp Merge pull request #49446 from nekomatata/sync-to-physics-3d-3.x 2021-07-16 07:15:17 +02:00
collision_object.h Support for 3D sync to physics 2021-06-08 16:28:58 -07:00
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp Create CollisionObject debug shapes using VS 2021-05-09 18:30:27 +02:00
collision_shape.h Create CollisionObject debug shapes using VS 2021-05-09 18:30:27 +02:00
cpu_particles.cpp Fix color properties of particle nodes/material 2021-07-15 10:25:35 +02:00
cpu_particles.h
cull_instance.cpp Portals - add autoplace priority setting to CullInstance 2021-07-28 17:23:20 +01:00
cull_instance.h Portals - add autoplace priority setting to CullInstance 2021-07-28 17:23:20 +01:00
gi_probe.cpp Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake 2021-05-17 13:08:46 +02:00
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp
interpolated_camera.h
light.cpp Tweak Light property hints for greater flexibility 2021-07-16 04:12:10 +02:00
light.h Add soft shadows to the CPU lightmapper 2021-07-05 19:02:35 +02:00
lightmapper.cpp
lightmapper.h Add a property to control the bounce indirect energy in BakedLightmap 2021-07-25 03:04:40 +02:00
listener.cpp
listener.h
mesh_instance.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
mesh_instance.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
multimesh_instance.cpp
multimesh_instance.h
navigation.cpp
navigation.h
navigation_mesh.cpp Prevent setting too big or too small Collision Mask and Layer 2021-06-27 17:40:07 +02:00
navigation_mesh.h
particles.cpp
particles.h
path.cpp
path.h
physics_body.cpp More accurate unsafe motion calculation 2021-07-19 08:09:17 -07:00
physics_body.h Fix move_and_collide causing sliding on slopes 2021-07-19 08:09:16 -07:00
physics_joint.cpp
physics_joint.h
portal.cpp Portals - fix gizmo margin scaling 2021-07-29 18:58:19 +01:00
portal.h Portals - Fix default portal margin loading 2021-07-27 11:48:34 +01:00
position_3d.cpp
position_3d.h
proximity_group.cpp Add check to internal methods to prevent crash 2021-07-27 12:17:14 +02:00
proximity_group.h
ray_cast.cpp Prevent setting too big or too small Collision Mask and Layer 2021-06-27 17:40:07 +02:00
ray_cast.h Add custom debug shape thickness and color options to RayCast 2021-06-19 06:01:25 +02:00
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp
remote_transform.h
room.cpp Portals - Config warning for Rooms with too many planes 2021-07-23 10:19:09 +01:00
room.h Portals - lift roomlist restrictions and fix link bug 2021-07-20 19:05:16 +01:00
room_group.cpp Portals - Add configuration warnings for nodes 2021-07-15 08:01:42 +01:00
room_group.h Portals - Add configuration warnings for nodes 2021-07-15 08:01:42 +01:00
room_manager.cpp Merge pull request #50979 from lawnjelly/portals_autoplace_priority_setting 2021-07-29 15:46:01 +02:00
room_manager.h Portals - Fix default portal margin loading 2021-07-27 11:48:34 +01:00
SCsub
skeleton.cpp Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
skeleton.h
soft_body.cpp Octahedral Normal/Tangent Compression 2021-07-30 10:29:09 -04:00
soft_body.h Support for disabling physics on SoftBody 2021-06-22 11:38:17 -07:00
spatial.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
spatial.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spring_arm.cpp
spring_arm.h
sprite_3d.cpp Octahedral Normal/Tangent Compression 2021-07-30 10:29:09 -04:00
sprite_3d.h
vehicle_body.cpp
vehicle_body.h
visibility_notifier.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
visibility_notifier.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
visual_instance.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
visual_instance.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
voxel_light_baker.cpp Disable GIProbe emission when disabled on a material 2021-05-17 20:24:33 +04:00
voxel_light_baker.h
world_environment.cpp
world_environment.h