godot/platform/osx
Sean Kim 753836c373 Adds support for 'use_coverage' flag in OSX.
Based on #36572 which added support for Linux
2021-10-28 15:23:23 -07:00
..
export clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
context_gl_osx.h
context_gl_osx.mm
crash_handler_osx.h
crash_handler_osx.mm Improve crash handler message display 2021-06-17 20:05:16 +02:00
detect.py Adds support for 'use_coverage' flag in OSX. 2021-10-28 15:23:23 -07:00
dir_access_osx.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
dir_access_osx.mm
display_server_osx.h Allow for mapping keycodes to current layout 2021-09-21 00:03:02 +02:00
display_server_osx.mm Replaced NULL with nullptr 2021-10-12 20:20:19 +07:00
godot_main_osx.mm
joypad_osx.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
joypad_osx.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
logo.png
os_osx.h Merge pull request #48685 from bruvzg/bundle_icon_4 2021-09-30 14:55:04 +02:00
os_osx.mm Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
platform_config.h
platform_osx_builders.py
SCsub
vulkan_context_osx.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00
vulkan_context_osx.mm Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00