godot/scene/main
reduz 75688772b3 Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:

* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-30 12:38:25 -03:00
..
canvas_item.cpp Add PROPERTY_USAGE_NONE and use it 2021-06-17 19:10:26 -04:00
canvas_item.h Implement animation slice drawing in CanvasItem 2021-06-17 12:42:27 -03:00
canvas_layer.cpp Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
canvas_layer.h Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
http_request.cpp [Net] Makes HTTPClient a custom instance class. 2021-06-23 14:10:45 +02:00
http_request.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
instance_placeholder.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
instance_placeholder.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node.cpp Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of 2021-06-29 12:07:25 +02:00
node.h Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of 2021-06-29 12:07:25 +02:00
resource_preloader.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_preloader.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_tree.cpp Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of 2021-06-29 12:07:25 +02:00
scene_tree.h Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
SCsub
shader_globals_override.cpp Rename Variant TRANSFORM to TRANSFORM3D 2021-06-03 07:30:01 -04:00
shader_globals_override.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
timer.cpp Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
timer.h doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
viewport.cpp Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of 2021-06-29 12:07:25 +02:00
viewport.h Refactor VisibilityNotifier3D 2021-06-16 18:50:39 -03:00
window.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
window.h Add theme_custom_type property to Control and Window 2021-05-17 17:20:42 +03:00