godot/scene
Eric M 77fd9e4dd3 Improve output log performance.
Added method to create a new line in RichTextLabel without adding an ItemNewline to the previous line. Previously, removing a line then adding a newline was adding unnecessary ItemNewline instances to the previous line, significantly the remove_line method.
2021-05-04 16:21:33 +10:00
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2d Prevent setting too big or too small Collision Mask and Layer 2021-04-30 17:19:04 +02:00
3d Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
animation Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Improve output log performance. 2021-05-04 16:21:33 +10:00
main [Net] Fix rpc/rpc_id error message. 2021-05-03 15:45:36 +02:00
resources Assorted fixes to UV unwrapping and GPU lightmapper 2021-05-03 18:10:34 +02:00
register_scene_types.cpp Implement Particle Trails 2021-04-30 17:38:02 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00