godot/scene
Emmanuel Barroga 56b5af2ba7 Fix ProgressBar Wrong Value with Border
Closes: #30969

The FG rectangle of the progressbar is incorrect when dealing with a non-zero border. This issue stems from wrong order of operations when drawing the rectangle: int p = r * get_size().width - mp;


(cherry picked from commit 7db96e22dd)
2019-08-21 11:06:51 +02:00
..
2d Fix operator precedence in PhysicsBody2D::set_weight 2019-07-03 14:05:52 +02:00
3d Fix property hint for ReflectionProbe extents 2019-07-03 12:33:25 +02:00
animation Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
audio Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
gui Fix ProgressBar Wrong Value with Border 2019-08-21 11:06:51 +02:00
main Merge pull request #30291 from akien-mga/3.0 2019-07-09 08:46:19 +02:00
resources Fix crashes when calling update_bitmask_area 2019-07-03 16:10:42 +02:00
register_scene_types.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
register_scene_types.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
scene_string_names.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
scene_string_names.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00