godot/editor
Hugo Locurcio 80f4e407b2
Add a keyboard shortcut to select the word under cursor in TextEdit
This also acts as a general-purpose "deselect" shortcut since pressing
it a second time will deselect text.

This is available both in the script editor and in TextEdit fields
in use, both in the editor and projects.

The Duplicate Line script editor shortcut was moved to Ctrl + Shift + D
since it conflicts with the new shortcut (Ctrl + D). The rationale for
doing so is that Duplicate Line is a less commonly used action, and
its behavior can be replicated by copying and pasting the current line
anyway. (With no selection active, the whole line will be copied.)
2021-05-22 23:47:43 +02:00
..
debugger Fix editor crash when exporting profiler data 2021-05-21 15:47:23 +08:00
fileserver Make all file access 64-bit (uint64_t) 2021-05-17 15:06:19 +02:00
icons Tweak pressed CheckBox appearance in the editor 2021-05-22 03:45:01 +02:00
import Update with experimental mesh optimizer. 2021-05-22 08:58:50 -07:00
plugins Add a keyboard shortcut to select the word under cursor in TextEdit 2021-05-22 23:47:43 +02:00
translations i18n: Sync translations with Weblate 2021-05-18 12:09:50 +02:00
action_map_editor.cpp Fix typos with codespell 2021-05-20 12:38:56 +02:00
action_map_editor.h Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_bezier_editor.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_bezier_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_track_editor.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
animation_track_editor.h Make Animation's SceneTreeDialog filter nodes properly 2021-03-19 22:30:32 +01:00
animation_track_editor_plugins.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_track_editor_plugins.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
array_property_edit.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
array_property_edit.h Removed _change_notify 2021-02-10 19:31:24 -03:00
audio_stream_preview.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
audio_stream_preview.h Modernize atomics 2021-02-18 17:12:46 +01:00
code_editor.cpp Add custom background line colour to TextEdit and remove marked lines 2021-05-22 14:41:55 +01:00
code_editor.h Add custom background line colour to TextEdit and remove marked lines 2021-05-22 14:41:55 +01:00
connections_dialog.cpp Merge pull request #48671 from Calinou/connect-dialog-extra-bind-arguments 2021-05-21 12:36:23 +02:00
connections_dialog.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
create_dialog.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
create_dialog.h Fix cases of resources destroyed too early 2021-01-06 23:40:50 +01:00
dependency_editor.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
dependency_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
dictionary_property_edit.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
dictionary_property_edit.h Removed _change_notify 2021-02-10 19:31:24 -03:00
doc_tools.cpp Add static method support to core Variant types 2021-03-16 10:53:05 -03:00
doc_tools.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_about.cpp Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
editor_about.h Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
editor_asset_installer.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
editor_asset_installer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_atlas_packer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_atlas_packer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_audio_buses.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
editor_audio_buses.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_autoload_settings.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_autoload_settings.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_builders.py Use a DynamicFont for the default project theme 2021-05-17 15:19:13 +02:00
editor_data.cpp Provide a way to hook into Inspectors UndoRedo. 2021-05-04 09:55:22 +02:00
editor_data.h Fix typos with codespell 2021-05-20 12:38:56 +02:00
editor_dir_dialog.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_dir_dialog.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_export.cpp Make all file access 64-bit (uint64_t) 2021-05-17 15:06:19 +02:00
editor_export.h Merge pull request #43550 from KoBeWi/resourcism 2021-04-01 00:20:54 +02:00
editor_feature_profile.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
editor_feature_profile.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_file_dialog.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
editor_file_dialog.h Merge pull request #42779 from volzhs/editor-file-dialog 2021-01-03 13:37:42 +01:00
editor_file_system.cpp Change EditorFileSystem and ScriptEditor file sorting order to improve consistency. 2021-05-18 10:42:06 +02:00
editor_file_system.h FileSystem: Force update when we delete a folder from the editor and searching changes only if we change the directory successfully in the scan_fs_changes 2021-05-01 22:12:02 -03:00
editor_folding.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
editor_folding.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_fonts.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_fonts.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_help.cpp Change behavior of String.right 2021-05-20 23:07:57 +02:00
editor_help.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_help_search.cpp Change behavior of String.right 2021-05-20 23:07:57 +02:00
editor_help_search.h Select non-perfect matches if necessary in the Search Help dialog 2021-03-19 18:49:21 -03:00
editor_inspector.cpp Fix usage of String.left() 2021-05-21 23:01:44 +02:00
editor_inspector.h Reorganize Project Settings 2021-02-18 11:23:34 -03:00
editor_layouts_dialog.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_layouts_dialog.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_log.cpp Fixed editor log collapsing of duplcate messages not working 2021-05-23 00:14:56 +10:00
editor_log.h Made Editor Log buttons save their state, per project. 2021-05-06 00:48:19 +10:00
editor_native_shader_source_visualizer.cpp Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
editor_native_shader_source_visualizer.h Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
editor_node.cpp Merge pull request #48854 from pycbouh/editor-reuse-resource-picker 2021-05-21 12:03:27 +02:00
editor_node.h Add "Support Godot Development" option to the editor's Help menu 2021-05-15 01:58:29 +02:00
editor_path.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_path.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_plugin.cpp Provide a way to hook into Inspectors UndoRedo. 2021-05-04 09:55:22 +02:00
editor_plugin.h Provide a way to hook into Inspectors UndoRedo. 2021-05-04 09:55:22 +02:00
editor_plugin_settings.cpp Detect plugins recursively 2021-01-19 18:09:30 +02:00
editor_plugin_settings.h Detect plugins recursively 2021-01-19 18:09:30 +02:00
editor_properties.cpp Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
editor_properties.h Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
editor_properties_array_dict.cpp Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
editor_properties_array_dict.h Increase the page size for array/dictionary editors to 20 2021-02-12 17:03:00 +01:00
editor_resource_picker.cpp Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
editor_resource_picker.h Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
editor_resource_preview.cpp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
editor_resource_preview.h Modernize atomics 2021-02-18 17:12:46 +01:00
editor_run.cpp Implement the %command% placeholder in the Main Run Args setting 2021-05-07 00:05:02 +02:00
editor_run.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_run_native.cpp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
editor_run_native.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_run_script.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_run_script.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_scale.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_scale.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_sectioned_inspector.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
editor_sectioned_inspector.h Reorganize Project Settings 2021-02-18 11:23:34 -03:00
editor_settings.cpp Merge pull request #48168 from LightningAA/control-to-ctrl-4.0 2021-05-17 17:38:02 +02:00
editor_settings.h Added ability to override built-in actions for the editor 2021-02-18 16:22:50 +01:00
editor_spin_slider.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
editor_spin_slider.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_themes.cpp Tweak pressed CheckBox appearance in the editor 2021-05-22 03:45:01 +02:00
editor_themes.h Fix project icon size in Project Manager 2021-03-20 17:32:38 +08:00
editor_translation_parser.cpp Remove uses of auto for better readability and online code reviews 2021-04-26 14:59:28 +02:00
editor_translation_parser.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_vcs_interface.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_vcs_interface.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_zoom_widget.cpp Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
editor_zoom_widget.h Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
export_template_manager.cpp Remove current export template version from "Installed Versions" 2021-03-18 11:57:01 -06:00
export_template_manager.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
filesystem_dock.cpp Merge pull request #37796 from Gogsi/master 2021-05-18 11:45:05 +02:00
filesystem_dock.h Make shortcut for focusing searchbar in filesystem dock 2021-05-13 20:13:17 -04:00
find_in_files.cpp Merge pull request #48747 from Calinou/editor-find-in-files-tweak-highlight-color 2021-05-21 12:28:45 +02:00
find_in_files.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
groups_editor.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
groups_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
import_defaults_editor.cpp Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
import_defaults_editor.h Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
import_dock.cpp Check section existance before getting keys 2021-03-26 10:05:25 +08:00
import_dock.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
inspector_dock.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
inspector_dock.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
localization_editor.cpp ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
localization_editor.h ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
multi_node_edit.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multi_node_edit.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_3d_editor_gizmos.cpp Replace QuickHull with Bullet's convex hull computer. 2021-05-22 22:35:42 +02:00
node_3d_editor_gizmos.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
node_dock.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_dock.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
plugin_config_dialog.cpp Fix Create Plugin after GD Annotation Changes 2021-03-13 02:50:55 +01:00
plugin_config_dialog.h Fix enabling of created plugin 2021-03-06 15:33:52 +02:00
pot_generator.cpp Remove uses of auto for better readability and online code reviews 2021-04-26 14:59:28 +02:00
pot_generator.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
progress_dialog.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
progress_dialog.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
project_export.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
project_export.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
project_manager.cpp Change behavior of String.right 2021-05-20 23:07:57 +02:00
project_manager.h Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
project_settings_editor.cpp Improve Project Settings Editor 2021-05-14 13:58:43 +03:00
project_settings_editor.h Improve Project Settings Editor 2021-05-14 13:58:43 +03:00
property_editor.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
property_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
property_selector.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
property_selector.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
quick_open.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
quick_open.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_exporters.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rename_dialog.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
rename_dialog.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
reparent_dialog.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
reparent_dialog.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_tree_dock.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
scene_tree_dock.h Implement Particle Trails 2021-04-30 17:38:02 -03:00
scene_tree_editor.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
scene_tree_editor.h Implement Particle Trails 2021-04-30 17:38:02 -03:00
script_create_dialog.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
script_create_dialog.h Warn when creating a script with the same name as the parent class 2021-04-06 22:43:00 -04:00
SCsub SCons: Refactor running commands through builders 2020-07-28 00:09:21 +03:00
settings_config_dialog.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
settings_config_dialog.h Added Built-in Action editor to Editor Settings dialog. 2021-02-19 19:36:42 +10:00
shader_globals_editor.cpp Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
shader_globals_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00