godot/scene
2016-04-06 19:39:30 +02:00
..
2d Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes 2016-04-06 18:49:51 +02:00
3d Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes 2016-04-06 18:49:51 +02:00
animation TimeScale node: return +inf remaining for 0 scale. 2016-04-02 22:04:35 +02:00
audio -Fixed bug with event player crashing, closes #3687 2016-02-20 21:00:08 -03:00
gui Fixed block indent inconsistency, fixes issue 3803 2016-04-06 19:39:30 +02:00
io remove trailing whitespace 2016-04-02 22:03:48 +02:00
main Fix link error when disable_3d=yes 2016-04-02 22:05:49 +02:00
resources Automatically create input node when creating a ShaderGraph 2016-04-02 22:09:26 +02:00
register_scene_types.cpp remove trailing whitespace 2016-04-02 22:03:48 +02:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes 2016-04-06 18:49:51 +02:00
scene_string_names.h Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes 2016-04-06 18:49:51 +02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00