godot/demos/3d/platformer
Juan Linietsky 83d9a692be Ability to visually debug geometry visually:
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc.
-Visible Navmesh and Navpoly
-Visible collision contacts for 2D and 3D as a red point
-Customizable colors in project settings
2015-09-20 13:03:46 -03:00
..
bullet.gd GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bullet.scn fixs particles on 3d platformer demo, closes #1588 2015-05-11 21:39:42 -03:00
coin.gd GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
coin.scn add_missing_textures_to_particles 2015-05-07 18:29:38 +02:00
cutout.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
enemy.gd -More strict argument type-checking, will make many bugs visible, fixes #1809 2015-05-04 18:30:57 -03:00
enemy.scn add_missing_textures_to_particles 2015-05-07 18:29:38 +02:00
engine.cfg Misc Fixes 2014-06-27 23:21:45 -03:00
follow_camera.gd More Bugfix... 2014-09-17 23:23:42 -03:00
icon.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_down.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_fire.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_jump.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_left.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_right.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_up.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
player.gd Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
player.xml heck 2014-04-19 16:46:52 -03:00
robotrigged.scn GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb.cube GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_back.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_bottom.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_front.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_left.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_right.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_top.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shine.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_coin.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_explode.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_hit.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_jump.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_shoot.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stage.xml Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf 2015-02-10 00:42:28 +00:00
texture.tex missing demo files 2014-10-03 00:25:53 -03:00
tiles.res -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
tiles.scn GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
tiles.xcf GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00