godot/scene
JFonS 69274ef368 Fix visibility of gizmos on scene load
(cherry picked from commit 99d740c46e)
2018-02-27 00:02:01 +01:00
..
2d Clean up some bad words from code comments 2018-02-22 12:22:41 +01:00
3d Fix visibility of gizmos on scene load 2018-02-27 00:02:01 +01:00
animation Remove duplicate "autoplay" property 2018-01-25 16:17:35 +02:00
audio Fix issue 15895, audio streams don't signalling finished after the first one 2018-02-04 19:56:37 +01:00
gui Fix quotation in string 2018-02-22 13:23:44 +01:00
main Refactor version macros and fix related bugs 2018-02-24 01:34:34 +01:00
resources Fixes collisions shape selection 2018-02-24 10:53:10 +01:00
register_scene_types.cpp BMFont loading direct support from .fnt files. 2018-01-16 17:58:04 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
scene_string_names.h Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00