godot/modules/dlscript
Karroffel 8cd3f81886 [DLScript] refactored loading of libraries
I also enabled DLSCRIPT_EDITOR_FEATURES as the default.
It might not be the most usable because of the lack of a reloading functionality,
but as Zylann pointed out "It's better to see something than nothing at all"
2017-04-07 04:47:58 +02:00
..
godot [DLScript] fixed android builds now 2017-04-06 14:00:54 +02:00
api_generator.cpp [DLScript] more API fixes 2017-04-06 01:49:09 +02:00
api_generator.h added dlscript module 2017-04-03 17:20:11 +02:00
config.py added dlscript module 2017-04-03 17:20:11 +02:00
dl_script.cpp [DLScript] refactored loading of libraries 2017-04-07 04:47:58 +02:00
dl_script.h [DLScript] refactored loading of libraries 2017-04-07 04:47:58 +02:00
godot.cpp [DLScript] removed STL imports 2017-04-06 00:22:37 +02:00
godot.h [DLScript] added variant constructor and a function to get userdata of a script 2017-04-04 23:02:46 +02:00
register_types.cpp added dlscript module 2017-04-03 17:20:11 +02:00
register_types.h added dlscript module 2017-04-03 17:20:11 +02:00
SCsub added dlscript module 2017-04-03 17:20:11 +02:00