godot/servers
Artem Varaksa eacd66e784 Clean up some bad words from code comments
(cherry picked from commit d35e486228)
2018-02-22 12:22:41 +01:00
..
arvr Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio Clean up some bad words from code comments 2018-02-22 12:22:41 +01:00
physics Clean up some bad words from code comments 2018-02-22 12:22:41 +01:00
physics_2d Clean up some bad words from code comments 2018-02-22 12:22:41 +01:00
visual Added missing shader functions 2018-02-22 00:02:52 +01:00
arvr_server.cpp Remove a few debugging prints 2018-02-19 22:13:46 +01:00
arvr_server.h Fix typos with codespell 2018-02-22 12:17:06 +01:00
audio_server.cpp Fix typos with codespell 2018-02-22 12:17:06 +01:00
audio_server.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
physics_2d_server.cpp Fix inconsistencies and typos in argument names 2018-02-04 20:10:13 +01:00
physics_2d_server.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
physics_server.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
physics_server.h Fix inconsistencies and typos in argument names 2018-02-04 20:10:13 +01:00
register_server_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
server_wrap_mt_common.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
visual_server.cpp Readd VS.sync and VS.draw to keep compatibility 2018-02-19 22:13:44 +01:00
visual_server.h Added all missing VisualServer bindings 2018-02-19 22:13:44 +01:00