godot/modules/gdscript/language_server
2021-06-17 10:36:41 -04:00
..
gdscript_extend_parser.cpp Implement LSP didDeleteFiles & make parser aware of sub-nodes 2021-04-10 15:21:59 -04:00
gdscript_extend_parser.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_language_protocol.cpp Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
gdscript_language_protocol.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
gdscript_language_server.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
gdscript_language_server.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
gdscript_text_document.cpp Make LSP update the filesystem of changed scripts 2021-04-14 13:12:39 -04:00
gdscript_text_document.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
gdscript_workspace.cpp Translate file path to URI on LSP symbol requests 2021-06-17 10:36:41 -04:00
gdscript_workspace.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
lsp.hpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00