..
animation_player_editor_plugin.cpp
Removed support for saving paths as relative, closes #5728
2016-07-22 10:39:46 -03:00
animation_player_editor_plugin.h
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
2016-06-19 01:43:02 -03:00
animation_tree_editor_plugin.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
animation_tree_editor_plugin.h
i18n: Proofreading of all strings
2016-05-21 00:21:57 +02:00
baked_light_baker.cpp
Stop baking process if there is no geometry in the BakedLightInstance.
2016-07-25 21:45:20 -05:00
baked_light_baker.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
baked_light_baker_cmpxchg.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
baked_light_editor_plugin.cpp
Stop baking process if there is no geometry in the BakedLightInstance.
2016-07-25 21:45:20 -05:00
baked_light_editor_plugin.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
camera_editor_plugin.cpp
Modified editor strings to be translatable in the future
2016-05-03 22:25:37 -03:00
camera_editor_plugin.h
canvas_item_editor_plugin.cpp
Some optimizations and limits for extreme zoom in and out in editor, fixes #5820
2016-07-21 10:11:53 -03:00
canvas_item_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
collision_polygon_2d_editor_plugin.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
collision_polygon_editor_plugin.cpp
Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
2016-07-09 13:18:16 -03:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
collision_shape_2d_editor_plugin.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
color_ramp_editor_plugin.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
color_ramp_editor_plugin.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
cube_grid_theme_editor_plugin.cpp
i18n: Use %d instead of %i in vformat
2016-05-21 16:34:56 +02:00
cube_grid_theme_editor_plugin.h
editor_preview_plugins.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
editor_preview_plugins.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
item_list_editor_plugin.cpp
i18n: Use %d instead of %i in vformat
2016-05-21 16:34:56 +02:00
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
light_occluder_2d_editor_plugin.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
material_editor_plugin.cpp
-Some fixes to OSX retina scaling for window functions
2016-05-30 00:28:29 -03:00
material_editor_plugin.h
-Improve resource previews
2016-05-23 17:11:49 -03:00
mesh_editor_plugin.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
mesh_editor_plugin.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
mesh_instance_editor_plugin.cpp
Don't create outlines from dummy meshes. Fixes #4718
2016-06-20 20:03:16 -03:00
mesh_instance_editor_plugin.h
-Improve resource previews
2016-05-23 17:11:49 -03:00
multimesh_editor_plugin.cpp
i18n: Second pass at proofreading
2016-05-21 01:27:27 +02:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
navigation_polygon_editor_plugin.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
particles_2d_editor_plugin.cpp
i18n: Proofreading of all strings
2016-05-21 00:21:57 +02:00
particles_2d_editor_plugin.h
particles_editor_plugin.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
particles_editor_plugin.h
path_2d_editor_plugin.cpp
Visible path editor icons, fixes #5228
2016-06-15 15:26:52 -05:00
path_2d_editor_plugin.h
path_editor_plugin.cpp
Visible path editor icons, fixes #5228
2016-06-15 15:26:52 -05:00
path_editor_plugin.h
polygon_2d_editor_plugin.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
polygon_2d_editor_plugin.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
resource_preloader_editor_plugin.cpp
i18n: Second pass at proofreading
2016-05-21 01:27:27 +02:00
resource_preloader_editor_plugin.h
New reworked AnimatedSprite!
2016-05-14 23:48:45 -03:00
rich_text_editor_plugin.cpp
i18n: Proofreading of all strings
2016-05-21 00:21:57 +02:00
rich_text_editor_plugin.h
i18n: Proofreading of all strings
2016-05-21 00:21:57 +02:00
sample_editor_plugin.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
sample_editor_plugin.h
sample_library_editor_plugin.cpp
SampleLibraryEditor: Initialize "is_playing" variable
2016-06-03 20:07:46 +02:00
sample_library_editor_plugin.h
New reworked AnimatedSprite!
2016-05-14 23:48:45 -03:00
sample_player_editor_plugin.cpp
i18n: Don't make print_line calls translatable
2016-05-04 15:28:37 +02:00
sample_player_editor_plugin.h
script_editor_plugin.cpp
More visual script work
2016-08-25 17:45:20 -03:00
script_editor_plugin.h
More visual script work
2016-08-25 17:45:20 -03:00
script_text_editor.cpp
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
2016-08-06 19:00:54 -03:00
script_text_editor.h
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
2016-08-06 19:00:54 -03:00
SCsub
shader_editor_plugin.cpp
Added block caret to TextEdit
2016-07-12 16:07:17 +01:00
shader_editor_plugin.h
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29 14:26:19 +02:00
shader_graph_editor_plugin.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
shader_graph_editor_plugin.h
Drop fully commented-out files
2016-06-18 20:23:49 +02:00
spatial_editor_plugin.cpp
Fix EditorSpatialGizmo virtual functions not being called
2016-07-09 13:10:13 -03:00
spatial_editor_plugin.h
sprite_frames_editor_plugin.cpp
AnimatedSprite and AnimatedSprite 3D adapt the name of the current animation if the one in SpriteFrames is removed/added or renamed. Closes #5152
2016-06-29 17:51:55 -03:00
sprite_frames_editor_plugin.h
New reworked AnimatedSprite!
2016-05-14 23:48:45 -03:00
stream_editor_plugin.cpp
stream_editor_plugin.h
i18n: Proofreading of all strings
2016-05-21 00:21:57 +02:00
style_box_editor_plugin.cpp
Modified editor strings to be translatable in the future
2016-05-03 22:25:37 -03:00
style_box_editor_plugin.h
texture_editor_plugin.cpp
-Improve resource previews
2016-05-23 17:11:49 -03:00
texture_editor_plugin.h
-Improve resource previews
2016-05-23 17:11:49 -03:00
texture_region_editor_plugin.cpp
TextureRegionEditor snap_mode fix.
2016-08-04 19:49:11 +01:00
texture_region_editor_plugin.h
Modify margins with mouse input
2016-06-20 17:06:19 -03:00
theme_editor_plugin.cpp
-Improved theme editor, when a new class is added, the members are created empty, closes #4619
2016-06-20 11:33:51 -03:00
theme_editor_plugin.h
-Improved theme editor, when a new class is added, the members are created empty, closes #4619
2016-06-20 11:33:51 -03:00
tile_map_editor_plugin.cpp
Small usability improvements on the TileMap editor tile palette.
2016-08-16 06:00:47 -03:00
tile_map_editor_plugin.h
Add a slider for zooming TileMap preview icons.
2016-05-24 20:36:53 +02:00
tile_set_editor_plugin.cpp
Respect frame property when converting to TileSet.
2016-07-05 11:40:22 -07:00
tile_set_editor_plugin.h