godot/editor/plugins
Hugo Locurcio 16876bec76
Fix crash when trying to save with no scenes and scripts open
This could occur when attempting to save project settings when
no scenes or scripts are open (which is common in a brand new project).
2021-05-18 19:48:38 +02:00
..
tiles Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
abstract_polygon_2d_editor.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
abstract_polygon_2d_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_blend_space_1d_editor.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
animation_blend_space_1d_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_blend_space_2d_editor.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
animation_blend_space_2d_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_blend_tree_editor_plugin.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
animation_blend_tree_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_player_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_player_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_state_machine_editor.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_state_machine_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_tree_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_tree_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
asset_library_editor_plugin.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
asset_library_editor_plugin.h Fix Asset Library URL not updating after been changed in editor settings 2021-03-13 22:55:59 +01:00
audio_stream_editor_plugin.cpp Improve the editor audio preview inspector appearance and functionality 2021-05-02 14:37:45 +02:00
audio_stream_editor_plugin.h Fix audio player not resetting after wav finishes 2021-03-20 20:16:53 +01:00
baked_lightmap_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
baked_lightmap_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
canvas_item_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
canvas_item_editor_plugin.h Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
collision_polygon_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_polygon_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_polygon_3d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
collision_polygon_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_shape_2d_editor_plugin.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
collision_shape_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
curve_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
curve_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
debugger_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
debugger_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_debugger_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_debugger_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_preview_plugins.cpp Highlight control flow keywords with a different color 2021-05-05 22:38:12 +02:00
editor_preview_plugins.h Modernize atomics 2021-02-18 17:12:46 +01:00
font_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
font_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gi_probe_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gi_probe_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_2d_editor_plugin.cpp Refactor Process Mode 2021-02-18 20:39:55 -03:00
gpu_particles_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_3d_editor_plugin.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
gpu_particles_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_collision_sdf_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_collision_sdf_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gradient_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gradient_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
item_list_editor_plugin.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
item_list_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
line_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
line_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
material_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
material_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_editor_plugin.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
mesh_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_instance_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_instance_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_library_editor_plugin.cpp Rename get_surface_material to get_surface_override_material 2021-04-14 20:24:03 -07:00
mesh_library_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_3d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
node_3d_editor_plugin.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
occluder_instance_3d_editor_plugin.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
occluder_instance_3d_editor_plugin.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
ot_features_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ot_features_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
packed_scene_translation_parser_plugin.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
packed_scene_translation_parser_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_2d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
path_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_3d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
path_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physical_bone_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physical_bone_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
polygon_2d_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
polygon_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_preloader_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_preloader_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
root_motion_editor_plugin.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
root_motion_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
script_editor_plugin.cpp Fix crash when trying to save with no scenes and scripts open 2021-05-18 19:48:38 +02:00
script_editor_plugin.h Add get_base_editor to ScriptEditorBase 2021-05-15 18:47:00 +07:00
script_text_editor.cpp Merge pull request #48605 from sent44/scripteditor_get_codeedit 2021-05-16 23:06:01 +02:00
script_text_editor.h Add get_base_editor to ScriptEditorBase 2021-05-15 18:47:00 +07:00
SCsub Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
shader_editor_plugin.cpp Highlight control flow keywords with a different color 2021-05-05 22:38:12 +02:00
shader_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shader_file_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shader_file_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_3d_editor_plugin.cpp Merge pull request #47531 from fire/update-skeleton-display 2021-04-12 00:19:23 +02:00
skeleton_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_ik_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_ik_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
sprite_2d_editor_plugin.cpp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
sprite_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
sprite_frames_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
sprite_frames_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
style_box_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
style_box_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
text_editor.cpp Add get_base_editor to ScriptEditorBase 2021-05-15 18:47:00 +07:00
text_editor.h Add get_base_editor to ScriptEditorBase 2021-05-15 18:47:00 +07:00
texture_3d_editor_plugin.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
texture_3d_editor_plugin.h Removed _change_notify 2021-02-10 19:31:24 -03:00
texture_editor_plugin.cpp Remove obsolete LargeTexture, it's no longer useful since 3.x 2021-04-28 15:51:55 +02:00
texture_editor_plugin.h Removed _change_notify 2021-02-10 19:31:24 -03:00
texture_layered_editor_plugin.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
texture_layered_editor_plugin.h Removed _change_notify 2021-02-10 19:31:24 -03:00
texture_region_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
texture_region_editor_plugin.h Removed _change_notify 2021-02-10 19:31:24 -03:00
theme_editor_plugin.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
theme_editor_plugin.h Add outlines and contrasting backgrounds to the editor UI elements 2021-05-12 01:45:56 +03:00
version_control_editor_plugin.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
version_control_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visual_shader_editor_plugin.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
visual_shader_editor_plugin.h Fix sky visual shader mode after last rename 2021-04-17 20:59:48 +03:00