godot/modules/mono/utils
Hugo Locurcio fc0bfbb33b
Remove #ifdefs for handling compilation with Visual Studio < 2015
Godot 3.3 and later require Visual Studio 2017 to be compiled.
2021-08-31 20:04:17 +02:00
..
macros.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mono_reg_utils.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
mono_reg_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
osx_utils.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
osx_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_utils.cpp Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io 2021-06-11 16:51:10 +02:00
path_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_utils.cpp Remove #ifdefs for handling compilation with Visual Studio < 2015 2021-08-31 20:04:17 +02:00
string_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00