godot/drivers/unix
Rémi Verschelde 9e328bb5b7
Core: Move DirAccess and FileAccess to core/io
File handling APIs are typically considered part of I/O, and we did have most
`FileAccess` implementations in `core/io` already.
2021-06-11 14:52:39 +02:00
..
dir_access_unix.cpp Fix Directory::get_space_left() result on macOS and Linux. 2021-05-31 12:57:18 +03:00
dir_access_unix.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
file_access_unix.cpp FileAccess: Don't err in store_buffer with buffer of size 0 2021-06-07 18:34:00 +02:00
file_access_unix.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
ip_unix.cpp Support multiple address resolution in DNS requests 2021-06-01 11:24:34 +07:00
ip_unix.h Support multiple address resolution in DNS requests 2021-06-01 11:24:34 +07:00
net_socket_posix.cpp Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
net_socket_posix.h Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
os_unix.cpp Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
os_unix.h Split OS::execute into two methods 2021-01-09 10:03:23 +00:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
syslog_logger.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
syslog_logger.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
thread_posix.cpp Thread: Re-add pthread_np.h include for FreeBSD/OpenBSD 2021-03-14 22:42:48 +01:00
thread_posix.h Modernize Thread 2021-01-29 12:02:13 +01:00