godot/modules/pvr
Rémi Verschelde 9e328bb5b7
Core: Move DirAccess and FileAccess to core/io
File handling APIs are typically considered part of I/O, and we did have most
`FileAccess` implementations in `core/io` already.
2021-06-11 14:52:39 +02:00
..
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
image_compress_pvrtc.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
image_compress_pvrtc.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
texture_loader_pvr.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
texture_loader_pvr.h Improve resource load cache 2021-02-11 15:44:28 -03:00