godot/scene/resources
Juan Linietsky a0511ed59a Color Ramp and Curve Map added to visual shader editing.
Added Color Ramp and Curve Map to shader nodes.
Fixed an issue that crashed Godot Editor right when opened.
2015-01-19 02:39:58 -03:00
..
default_theme Restore checkbutton margin to origin value, fixed issue in code search dialog 2015-01-15 13:30:00 +08:00
animation.cpp 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
animation.h 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
audio_stream.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_stream.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_stream_resampled.cpp Small batch of fixes 2014-12-15 15:42:58 -03:00
audio_stream_resampled.h Small batch of fixes 2014-12-15 15:42:58 -03:00
baked_light.cpp -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
baked_light.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
bit_mask.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bit_mask.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bounds.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bounds.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
box_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
box_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
capsule_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
capsule_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
capsule_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
capsule_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
circle_shape_2d.cpp add sane radius increment 2014-11-08 03:30:49 -05:00
circle_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
concave_polygon_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
concave_polygon_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
concave_polygon_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
concave_polygon_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_polygon_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_polygon_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_polygon_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_polygon_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
curve.cpp remove useless code 2015-01-16 15:16:58 +08:00
curve.h 2D Animation Improvements 2014-07-06 11:49:27 -03:00
environment.cpp fix_environment_ressource_cubemap_support 2015-01-10 15:50:27 +01:00
environment.h Misc Fixes 2014-06-27 23:21:45 -03:00
event_stream.cpp More Bug Fixes 2014-09-17 20:03:10 -03:00
event_stream.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
font.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
font.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gibberish_stream.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gibberish_stream.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
height_map_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
height_map_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
material.cpp -fix shader param names broken issue on code completion 2015-01-14 09:05:33 -03:00
material.h -Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later. 2015-01-11 11:43:31 -03:00
mesh.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
mesh.h Bug Fixes 2014-11-02 11:31:01 -03:00
mesh_data_tool.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mesh_data_tool.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mesh_library.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mesh_library.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mikktspace.c Icons for many new types of nodes 2014-10-03 10:33:23 -03:00
mikktspace.h Icons for many new types of nodes 2014-10-03 10:33:23 -03:00
multimesh.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
packed_scene.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
packed_scene.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
plane_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
plane_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
polygon_path_finder.cpp fixed bugs in polygon_path_finder for finding nearest points 2014-12-20 15:28:08 -08:00
polygon_path_finder.h Misc Fixes 2014-06-27 23:21:45 -03:00
ray_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ray_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rectangle_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rectangle_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
room.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
room.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_preloader.cpp Build System Changes 2014-10-07 01:31:49 -03:00
scene_preloader.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub missing fils from yesterday comit. 2014-10-03 08:58:41 -03:00
segment_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
segment_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader.cpp -Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later. 2015-01-11 11:43:31 -03:00
shader.h -Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later. 2015-01-11 11:43:31 -03:00
shader_graph.cpp Color Ramp and Curve Map added to visual shader editing. 2015-01-19 02:39:58 -03:00
shader_graph.h Color Ramp and Curve Map added to visual shader editing. 2015-01-19 02:39:58 -03:00
shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape_2d.cpp Fix some more incorrect bindings 2014-10-26 15:07:54 +01:00
shape_2d.h -improved physics ccd 2014-02-19 11:57:14 -03:00
shape_line_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape_line_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
space_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
space_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sphere_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sphere_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
surface_tool.cpp -Fix shortcuts for OSX code completion, fixes #1111 2015-01-04 11:03:31 -03:00
surface_tool.h Collada 2014-10-14 01:01:25 -03:00
texture.cpp missing fils from yesterday comit. 2014-10-03 08:58:41 -03:00
texture.h missing fils from yesterday comit. 2014-10-03 08:58:41 -03:00
theme.cpp -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
theme.h -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
tile_set.cpp Merge remote-tracking branch 'upstream/master' 2014-02-19 20:52:07 +00:00
tile_set.h Merge remote-tracking branch 'upstream/master' 2014-02-19 20:52:07 +00:00
video_stream.cpp 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
video_stream.h 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
volume.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
volume.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
world.cpp Fixed #553: Disable 3D nodes for smaller executable 2014-07-03 16:07:11 +08:00
world.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
world_2d.cpp Changes to 2D physics engine 2015-01-05 18:37:12 -03:00
world_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00