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renderer_rd
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Implementing blit shader with versions
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2021-05-12 22:52:28 +10:00 |
renderer_canvas_cull.cpp
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Fixes missng 2D engine bits
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2021-05-11 11:21:36 -03:00 |
renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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Fixes missng 2D engine bits
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2021-05-11 11:21:36 -03:00 |
renderer_compositor.cpp
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renderer_compositor.h
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Implementing blit shader with versions
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2021-05-12 22:52:28 +10:00 |
renderer_scene.cpp
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renderer_scene.h
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Implement occlusion culling
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2021-04-23 21:45:23 +02:00 |
renderer_scene_cull.cpp
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Assorted fixes to UV unwrapping and GPU lightmapper
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2021-05-03 18:10:34 +02:00 |
renderer_scene_cull.h
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Implement Particle Trails
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2021-04-30 17:38:02 -03:00 |
renderer_scene_occlusion_cull.cpp
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Implement occlusion culling
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2021-04-23 21:45:23 +02:00 |
renderer_scene_occlusion_cull.h
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Implement occlusion culling
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2021-04-23 21:45:23 +02:00 |
renderer_scene_render.cpp
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renderer_scene_render.h
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Implement occlusion culling
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2021-04-23 21:45:23 +02:00 |
renderer_storage.cpp
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renderer_storage.h
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Fixes missng 2D engine bits
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2021-05-11 11:21:36 -03:00 |
renderer_thread_pool.cpp
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renderer_thread_pool.h
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renderer_viewport.cpp
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Implement occlusion culling
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2021-04-23 21:45:23 +02:00 |
renderer_viewport.h
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Implement occlusion culling
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2021-04-23 21:45:23 +02:00 |
rendering_device.cpp
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rendering_device.h
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Cleanup vulkan capabilities check and add multiview check
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2021-05-06 12:06:07 +10:00 |
rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_server_default.cpp
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rendering_server_default.h
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Fixes missng 2D engine bits
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2021-05-11 11:21:36 -03:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_language.cpp
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Highlight control flow keywords with a different color
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2021-05-05 22:38:12 +02:00 |
shader_language.h
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Highlight control flow keywords with a different color
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2021-05-05 22:38:12 +02:00 |
shader_types.cpp
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Implement Particle Trails
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2021-04-30 17:38:02 -03:00 |
shader_types.h
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