godot/modules/mono
Aaron Franke 2733b9abd8
Remove obsolete "dectime" method
Replaced by "move_toward"
2021-07-30 16:41:28 -05:00
..
build_scripts Remove unused code related to Travis CI 2021-07-01 18:02:00 +02:00
doc_classes
editor Merge pull request #50917 from raulsntos/more-iterators 2021-07-27 08:05:15 +02:00
glue Remove obsolete "dectime" method 2021-07-30 16:41:28 -05:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
mono_gd Use C++ iterators in the Mono module 2021-07-27 02:48:28 +02:00
utils Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io 2021-06-11 16:51:10 +02:00
.editorconfig Add a simple C# .editorconfig 2021-07-23 17:04:53 -04:00
.gitignore
__init__.py
class_db_api_json.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
class_db_api_json.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
config.py Mono: Add mono_bcl SCons option for a custom BCL location 2020-12-06 01:15:20 +01:00
csharp_script.cpp Use C++ iterators in the Mono module 2021-07-27 02:48:28 +02:00
csharp_script.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
Directory.Build.props Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
godotsharp_defs.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godotsharp_dirs.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
godotsharp_dirs.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
managed_callable.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
managed_callable.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mono_gc_handle.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mono_gc_handle.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub C#: Make editor create NuGet fallback folder for Godot packages 2020-10-23 10:54:49 +02:00
SdkPackageVersions.props C#: Fix ScriptPathAttribute generator with none or nested namespaces 2021-03-13 01:04:59 +01:00
signal_awaiter_utils.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
signal_awaiter_utils.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00