godot/modules/mono
2021-10-05 12:03:05 +02:00
..
build_scripts Remove unused code related to Travis CI 2021-07-01 18:02:00 +02:00
doc_classes
editor Add editor keyboard shortcut for Mono Build solution button 2021-09-14 13:13:00 +01:00
glue Fix some leftover references to idle_frame 2021-10-04 20:57:31 +02:00
icons
mono_gd [Net] Rename RPC constants and annotation arguments. 2021-10-01 18:14:38 +02:00
utils Add missing WIN32_LEAN_AND_MEAN 2021-09-23 10:35:00 +02:00
.editorconfig Add a simple C# .editorconfig 2021-07-23 17:04:53 -04:00
.gitignore
__init__.py
class_db_api_json.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
class_db_api_json.h
config.py
csharp_script.cpp [Net] Rename RPC constants and annotation arguments. 2021-10-01 18:14:38 +02:00
csharp_script.h Improve C# method listing 2021-09-12 19:54:54 +02:00
Directory.Build.props Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
godotsharp_defs.h
godotsharp_dirs.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
register_types.cpp Namespaces instead of underscore prefix for binds 2021-08-17 16:10:09 +02:00
register_types.h
SCsub
SdkPackageVersions.props C#: Fix ScriptPathAttribute generator with none or nested namespaces 2021-03-13 01:04:59 +01:00
signal_awaiter_utils.cpp
signal_awaiter_utils.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00