godot/platform/javascript
Fabio Alessandrelli 1c0abd6393 Use 2-phase setup in JavaScript.
Make the first iteration as soon as the canvas is setup, avoiding a
black screen before the next animation frame is requested.
Also create OS and do setup before syncing FS to avoid crash when IDBFS
access is denied.
2020-06-14 15:43:18 +02:00
..
api
export
audio_driver_javascript.cpp Fix JS audioContext parameters. 2020-05-25 15:53:18 +02:00
audio_driver_javascript.h
detect.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
dom_keys.inc Swtich HTML5 key detection from keyCode to code. 2020-06-05 12:49:50 +02:00
engine.js
http_client.h.inc
http_client_javascript.cpp
http_request.h
http_request.js
id_handler.js
javascript_eval.cpp
javascript_main.cpp Use 2-phase setup in JavaScript. 2020-06-14 15:43:18 +02:00
logo.png
os_javascript.cpp Swtich HTML5 key detection from keyCode to code. 2020-06-05 12:49:50 +02:00
os_javascript.h
platform_config.h
pre.js
run_icon.png
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00