godot/platform/osx
2021-06-14 14:28:34 +03:00
..
export Add LSApplicationCategoryType to the template and export dialog. 2021-06-14 14:28:34 +03:00
context_gl_osx.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
context_gl_osx.mm Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
crash_handler_osx.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
crash_handler_osx.mm Replace remaining uses of NULL with nullptr 2021-04-29 11:53:27 +02:00
detect.py Fix macOS build with all sanitizers enabled. 2021-04-16 08:27:00 +03:00
dir_access_osx.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
dir_access_osx.mm Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
display_server_osx.h [macOS] Ignore mouse move event caused by mouse mode switch. 2021-02-15 00:20:50 +02:00
display_server_osx.mm Add MOUSE_MODE_CONFINED_HIDDEN 2021-06-03 11:44:28 -04:00
godot_main_osx.mm Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joypad_osx.cpp Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
joypad_osx.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
logo.png
os_osx.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
os_osx.mm Rename String.is_abs_path() to String.is_absolute_path() 2021-06-03 16:00:06 +02:00
platform_config.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
platform_osx_builders.py
SCsub SCons: Fix debug_symbols tests after switch to BoolVariable 2021-02-08 08:53:16 +01:00
vulkan_context_osx.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vulkan_context_osx.mm Replace remaining uses of NULL with nullptr 2021-04-29 11:53:27 +02:00