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debugger
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Added debugger plugin support
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2020-08-26 11:24:51 +05:30 |
fileserver
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Refactor MethodBind to use variadic templates
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2020-10-18 12:28:44 +02:00 |
icons
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Merge pull request #35766 from YeldhamDev/poly2d_uv_editor_improvements
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2020-10-24 01:47:40 +02:00 |
import
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
plugins
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Merge pull request #35766 from YeldhamDev/poly2d_uv_editor_improvements
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2020-10-24 01:47:40 +02:00 |
translations
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i18n: Rename pt_PT to pt
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2020-09-24 16:50:44 +02:00 |
animation_bezier_editor.cpp
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animation_bezier_editor.h
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animation_track_editor.cpp
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Renamed toplevel to be top_level
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2020-10-01 03:17:33 -04:00 |
animation_track_editor.h
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animation_track_editor_plugins.cpp
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animation_track_editor_plugins.h
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array_property_edit.cpp
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array_property_edit.h
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audio_stream_preview.cpp
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audio_stream_preview.h
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code_editor.cpp
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Remove breakpoints from editor settings
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2020-09-10 20:35:28 +01:00 |
code_editor.h
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Add and convert editor to use CodeEdit
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2020-09-10 20:35:27 +01:00 |
connections_dialog.cpp
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Show correct name of signal when editing an existing one
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2020-09-15 12:20:45 +02:00 |
connections_dialog.h
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Added search box to signals dock.
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2020-08-08 14:15:46 +10:00 |
create_dialog.cpp
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Small naming and tooltip tweaks
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2020-07-23 20:17:43 -03:00 |
create_dialog.h
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dependency_editor.cpp
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dependency_editor.h
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dictionary_property_edit.cpp
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dictionary_property_edit.h
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doc_data.cpp
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Rewrite ProjectSettings editor advanced options
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2020-08-10 17:32:01 +02:00 |
doc_data.h
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editor_about.cpp
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i18n: Sync translations with Weblate
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2020-09-08 15:18:17 +02:00 |
editor_about.h
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editor_asset_installer.cpp
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editor_asset_installer.h
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editor_atlas_packer.cpp
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editor_atlas_packer.h
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editor_audio_buses.cpp
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Renamed toplevel to be top_level
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2020-10-01 03:17:33 -04:00 |
editor_audio_buses.h
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Ensure assignment operators return by reference to avoid unnecessary copies.
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2020-09-04 09:18:19 +01:00 |
editor_autoload_settings.cpp
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Fix TTR misuse
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2020-07-24 15:15:23 +02:00 |
editor_autoload_settings.h
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editor_builders.py
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Remove unused Python local variables.
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2020-09-11 11:39:15 +01:00 |
editor_data.cpp
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Check for global script class information before clearing it
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2020-10-05 15:45:54 -04:00 |
editor_data.h
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editor_dir_dialog.cpp
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editor_dir_dialog.h
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editor_export.cpp
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Disable code to add patches menu
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2020-10-19 16:31:42 +01:00 |
editor_export.h
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Disable code to add patches menu
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2020-10-19 16:31:42 +01:00 |
editor_feature_profile.cpp
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doc: Sync classref with current source
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2020-09-04 10:43:11 +02:00 |
editor_feature_profile.h
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Make the Import dock depend on the FileSystem dock
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2020-08-27 02:01:14 -04:00 |
editor_file_dialog.cpp
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Update the setting when clicking Show hidden files
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2020-10-06 15:42:25 +02:00 |
editor_file_dialog.h
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editor_file_system.cpp
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Rename the ".import" folder to ".godot/imported"
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2020-09-28 05:23:45 -04:00 |
editor_file_system.h
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editor_folding.cpp
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editor_folding.h
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editor_fonts.cpp
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editor_fonts.h
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editor_help.cpp
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[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
editor_help.h
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editor_help_search.cpp
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editor_help_search.h
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editor_inspector.cpp
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Renamed toplevel to be top_level
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2020-10-01 03:17:33 -04:00 |
editor_inspector.h
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Revert "Fix editor inspector refresh not working"
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2020-09-25 15:50:05 +02:00 |
editor_layouts_dialog.cpp
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editor_layouts_dialog.h
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editor_log.cpp
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Improvement for the Copy button in the Output Log
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2020-09-14 21:57:54 +03:00 |
editor_log.h
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editor_node.cpp
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Allow sorting files by type
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2020-10-19 23:22:08 +02:00 |
editor_node.h
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editor_path.cpp
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editor_path.h
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editor_plugin.cpp
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Refactor MethodBind to use variadic templates
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2020-10-18 12:28:44 +02:00 |
editor_plugin.h
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Refactor MethodBind to use variadic templates
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2020-10-18 12:28:44 +02:00 |
editor_plugin_settings.cpp
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editor_plugin_settings.h
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editor_properties.cpp
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Shader globals bugfixes
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2020-10-21 01:34:25 +02:00 |
editor_properties.h
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editor_properties_array_dict.cpp
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editor_properties_array_dict.h
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editor_resource_preview.cpp
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Refactor MethodBind to use variadic templates
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2020-10-18 12:28:44 +02:00 |
editor_resource_preview.h
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editor_run.cpp
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[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
editor_run.h
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editor_run_native.cpp
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Show android device name when connected only one device
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2020-10-12 21:47:00 +09:00 |
editor_run_native.h
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editor_run_script.cpp
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editor_run_script.h
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editor_scale.cpp
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editor_scale.h
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editor_sectioned_inspector.cpp
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Fix filtering of search results in SectionedInspector
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2020-09-02 17:11:13 +07:00 |
editor_sectioned_inspector.h
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editor_settings.cpp
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Remove breakpoints from editor settings
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2020-09-10 20:35:28 +01:00 |
editor_settings.h
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Refactor MethodBind to use variadic templates
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2020-10-18 12:28:44 +02:00 |
editor_spin_slider.cpp
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Renamed toplevel to be top_level
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2020-10-01 03:17:33 -04:00 |
editor_spin_slider.h
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editor_sub_scene.cpp
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editor_sub_scene.h
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editor_themes.cpp
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Fixes DefaultProjectIcon scaling with editor scale
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2020-09-22 15:38:44 +02:00 |
editor_themes.h
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editor_translation_parser.cpp
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Updated Translation architecture to have TranslationPO, did some commit fixes and updated class Reference.
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2020-08-19 03:01:53 +02:00 |
editor_translation_parser.h
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Update POT generation to handle context and plurals
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2020-08-19 03:01:52 +02:00 |
editor_vcs_interface.cpp
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editor_vcs_interface.h
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Refactor MethodBind to use variadic templates
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2020-10-18 12:28:44 +02:00 |
export_template_manager.cpp
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export_template_manager.h
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filesystem_dock.cpp
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Allow sorting files by type
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2020-10-19 23:22:08 +02:00 |
filesystem_dock.h
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Allow sorting files by type
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2020-10-19 23:22:08 +02:00 |
find_in_files.cpp
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[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
find_in_files.h
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groups_editor.cpp
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groups_editor.h
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import_dock.cpp
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import_dock.h
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input_map_editor.cpp
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[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
input_map_editor.h
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inspector_dock.cpp
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Refactor MethodBind to use variadic templates
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2020-10-18 12:28:44 +02:00 |
inspector_dock.h
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Refactor MethodBind to use variadic templates
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2020-10-18 12:28:44 +02:00 |
localization_editor.cpp
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Refactored binding system for core types
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2020-10-14 15:24:30 +02:00 |
localization_editor.h
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multi_node_edit.cpp
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multi_node_edit.h
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node_3d_editor_gizmos.cpp
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
node_3d_editor_gizmos.h
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
node_dock.cpp
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node_dock.h
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plugin_config_dialog.cpp
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plugin_config_dialog.h
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pot_generator.cpp
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Update GDScriptTranslationParserPlugin to use GDSriptParser instead of RegEx.
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2020-08-19 03:10:51 +02:00 |
pot_generator.h
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Update POT generation to handle context and plurals
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2020-08-19 03:01:52 +02:00 |
progress_dialog.cpp
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progress_dialog.h
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project_export.cpp
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Disable code to add patches menu
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2020-10-19 16:31:42 +01:00 |
project_export.h
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Disable code to add patches menu
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2020-10-19 16:31:42 +01:00 |
project_manager.cpp
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Rename the ".import" folder to ".godot/imported"
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2020-09-28 05:23:45 -04:00 |
project_manager.h
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Fix not saving new filter order
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2020-08-29 15:39:34 +02:00 |
project_settings_editor.cpp
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Add placeholders to the searchbars in the Project/Editor settings
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2020-08-28 18:39:19 -03:00 |
project_settings_editor.h
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Fixed issues with adding custom project settings and added confirmation dialog when deleting settings.
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2020-08-18 09:12:02 +10:00 |
property_editor.cpp
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Fix custom property editor to correctly show Basis
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2020-10-22 08:41:35 +03:00 |
property_editor.h
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property_selector.cpp
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Improve search and display in the editor property/method selector
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2020-08-19 18:31:52 +02:00 |
property_selector.h
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pvrtc_compress.cpp
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pvrtc_compress.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
quick_open.cpp
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quick_open.h
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register_exporters.h
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rename_dialog.cpp
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Minor visual improvements to the "Batch Rename" dialog
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2020-08-14 15:57:07 -03:00 |
rename_dialog.h
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reparent_dialog.cpp
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reparent_dialog.h
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run_settings_dialog.cpp
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run_settings_dialog.h
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scene_tree_dock.cpp
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Keep 'Editor Description' metadata when changing a Node's type
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2020-10-18 11:22:54 -07:00 |
scene_tree_dock.h
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Fix changing icons' colors when switch dark and light theme
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2020-09-17 09:33:19 +07:00 |
scene_tree_editor.cpp
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Merge pull request #38743 from arrowinaknee/node-config-warnings
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2020-10-01 14:03:29 +02:00 |
scene_tree_editor.h
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script_create_dialog.cpp
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Fix being able to create invalid scripts by pressing enter inside "Path"
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2020-08-31 22:24:09 -03:00 |
script_create_dialog.h
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SCsub
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SCons: Refactor running commands through builders
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2020-07-28 00:09:21 +03:00 |
settings_config_dialog.cpp
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Rename ShortCut to Shortcut which is more grammatically correct
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2020-09-09 21:54:54 +02:00 |
settings_config_dialog.h
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shader_globals_editor.cpp
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Shader globals bugfixes
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2020-10-21 01:34:25 +02:00 |
shader_globals_editor.h
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