godot/scene
Jeffs bd29fec042 Issues #19203 and #19204
- Hinge Joint Inspector:
Motor target velocity range changed from [0,4096] to [-200,200] to allow for negative velocity and a reasonable range.
Params bias now allows a zero value to prevent the bullet message of not supporting a non-zero bias.
2018-05-29 09:03:20 -04:00
..
2d Merge pull request #18960 from isaacremnant/autotile_3x3_minimal 2018-05-17 19:57:55 -03:00
3d Issues #19203 and #19204 2018-05-29 09:03:20 -04:00
animation Merge pull request #18885 from Gamblify/AnimationTreeExposePos 2018-05-26 18:18:07 +02:00
audio Revert "Use fake audio playing property in editor" 2018-05-13 21:37:08 +02:00
gui Ensures CMD+left and CMD+right only valid for OSX. 2018-05-24 15:04:22 +05:30
main Revert "RPCMode refactor, more sync modes" 2018-05-29 11:47:52 +02:00
resources Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs 2018-05-26 18:22:05 +02:00
register_scene_types.cpp Up vector implementation and OrientedPathFollow. 2018-05-20 19:51:56 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Add ready signal to Node 2018-01-20 21:57:59 +00:00
scene_string_names.h Add ready signal to Node 2018-01-20 21:57:59 +00:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00