godot/modules/raycast
Juan Linietsky c370b4c4d0
Merge pull request #52544 from JFonS/lod_fixes
Auto LOD fixes and improvements
2021-09-30 14:49:11 -03:00
..
config.py Upgrade Embree to the latest official release. 2021-05-21 17:00:24 +02:00
godot_update_embree.py Upgrade Embree and enable ray packets 2021-09-13 16:17:28 +02:00
lightmap_raycaster.cpp Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00
lightmap_raycaster.h Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00
raycast_occlusion_cull.cpp Rename RID's getornull() to get_or_null() 2021-09-29 23:58:02 +02:00
raycast_occlusion_cull.h Occlusion culling fixes 2021-09-10 18:15:10 +02:00
register_types.cpp Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00
register_types.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
SCsub Force optimized builds for thirdparty Embree files 2021-09-28 14:35:21 +02:00
static_raycaster.cpp Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00
static_raycaster.h Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00