godot/drivers
Rémi Verschelde cbbe0743a9
Merge pull request #37219 from RajatGoswami/missing-include-guards
Adding missing include guards to header files identified by LGTM
2020-03-23 11:17:24 +01:00
..
alsa Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
alsamidi Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
coreaudio Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
coremidi PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
dummy Working sky shader implementation 2020-03-21 20:43:44 -07:00
gl_context SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
gles2 Working sky shader implementation 2020-03-21 20:43:44 -07:00
png PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
pulseaudio Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
spirv-reflect Fix various GCC compilation warnings after Vulkan merge 2020-02-14 10:02:31 +01:00
unix Make file formatting comply with POSIX and Unix standards 2020-03-21 17:41:03 -04:00
vulkan Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
wasapi Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
windows Merge pull request #36752 from RandomShaper/rework_semaphore 2020-03-05 16:33:45 +01:00
winmidi PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
xaudio2 Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
register_driver_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub OS_Javascript temporarly uses dummy rasterizer. 2020-03-08 03:35:13 +01:00