godot/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions
Ignacio Roldán Etcheverry 50b603c7dc C#: Begin move to .NET Core
We're targeting .NET 5 for now to make development easier while
.NET 6 is not yet released.

TEMPORARY REGRESSIONS
---------------------

Assembly unloading is not implemented yet. As such, many Godot
resources are leaked at exit. This will be re-implemented later
together with assembly hot-reloading.
2021-09-22 08:27:12 +02:00
..
NodeExtensions.cs Fixed GetNodeOrNull<T> 2020-01-29 14:54:40 -03:00
ObjectExtensions.cs C#: Re-write GD and some other icalls as P/Invoke 2021-09-22 06:38:00 +02:00
PackedSceneExtensions.cs Fixing mono build after instance() -> instanciate() name change 2021-06-23 16:07:23 +02:00
ResourceLoaderExtensions.cs Fix Mono build after resource load cache changes 2021-02-13 22:13:45 +03:00
SceneTreeExtensions.cs C#: Begin move to .NET Core 2021-09-22 08:27:12 +02:00