godot/servers
Fredia Huya-Kouadio 0af5cded1e Fix the update logic for user-added custom defines.
The previous logic was causing the (unintentional) removal of custom defines automatically added by the engine.
2020-09-06 21:31:09 -07:00
..
arvr
audio
camera
physics Revert "Allow Area2D and 3D mouse events without a collision layer" 2020-07-27 22:46:04 +02:00
physics_2d Revert "Allow Area2D and 3D mouse events without a collision layer" 2020-07-27 22:46:04 +02:00
visual Fix the update logic for user-added custom defines. 2020-09-06 21:31:09 -07:00
arvr_server.cpp
arvr_server.h
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
physics_2d_server.cpp
physics_2d_server.h
physics_server.cpp
physics_server.h
register_server_types.cpp
register_server_types.h
SCsub
server_wrap_mt_common.h
visual_server.cpp Added option to enable high precision float in GLES2 2020-07-30 05:40:15 +02:00
visual_server.h Fix the update logic for user-added custom defines. 2020-09-06 21:31:09 -07:00