godot/core/script_debugger_remote.cpp
Pedro J. Estébanez 18fbdbb456 Reimplement Mutex with C++'s <mutex>
Main:
- It's now implemented thanks to `<mutex>`. No more platform-specific implementations.
- `BinaryMutex` (non-recursive) is added, as an alternative for special cases.
- Doesn't need allocation/deallocation anymore. It can live in the stack and be part of other classes.
- Because of that, it's methods are now `const` and the inner mutex is `mutable` so it can be easily used in `const` contexts.
- A no-op implementation is provided if `NO_THREADS` is defined. No more need to add `#ifdef NO_THREADS` just for this.
- `MutexLock` now takes a reference. At this point the cases of null `Mutex`es are rare. If you ever need that, just don't use `MutexLock`.
- Thread-safe utilities are therefore simpler now.

Misc.:
- `ScopedMutexLock` is dropped and replaced by `MutexLock`, because they were pretty much the same.
- Every case of lock, do-something, unlock is replaced by `MutexLock` (complex cases where it's not straightfoward are kept as as explicit lock and unlock).
- `ShaderRD` contained an `std::mutex`, which has been replaced by `Mutex`.
2020-02-26 20:40:10 +01:00

1144 lines
32 KiB
C++

/*************************************************************************/
/* script_debugger_remote.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "script_debugger_remote.h"
#include "core/engine.h"
#include "core/io/ip.h"
#include "core/io/marshalls.h"
#include "core/os/input.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "servers/visual_server.h"
#define CHECK_SIZE(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() < (uint32_t)(expected), false, String("Malformed ") + what + " message from script debugger, message too short. Exptected size: " + itos(expected) + ", actual size: " + itos(arr.size()))
#define CHECK_END(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() > (uint32_t)expected, false, String("Malformed ") + what + " message from script debugger, message too short. Exptected size: " + itos(expected) + ", actual size: " + itos(arr.size()))
Array ScriptDebuggerRemote::ScriptStackDump::serialize() {
Array arr;
arr.push_back(frames.size() * 3);
for (int i = 0; i < frames.size(); i++) {
arr.push_back(frames[i].file);
arr.push_back(frames[i].line);
arr.push_back(frames[i].func);
}
return arr;
}
bool ScriptDebuggerRemote::ScriptStackDump::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 1, "ScriptStackDump");
uint32_t size = p_arr[0];
CHECK_SIZE(p_arr, size, "ScriptStackDump");
int idx = 1;
for (uint32_t i = 0; i < size / 3; i++) {
ScriptLanguage::StackInfo sf;
sf.file = p_arr[idx];
sf.line = p_arr[idx + 1];
sf.func = p_arr[idx + 2];
frames.push_back(sf);
idx += 3;
}
CHECK_END(p_arr, idx, "ScriptStackDump");
return true;
}
Array ScriptDebuggerRemote::ScriptStackVariable::serialize(int max_size) {
Array arr;
arr.push_back(name);
arr.push_back(type);
Variant var = value;
if (value.get_type() == Variant::OBJECT && value.get_validated_object() == nullptr) {
var = Variant();
}
int len = 0;
Error err = encode_variant(var, NULL, len, true);
if (err != OK)
ERR_PRINT("Failed to encode variant.");
if (len > max_size) {
arr.push_back(Variant());
} else {
arr.push_back(var);
}
return arr;
}
bool ScriptDebuggerRemote::ScriptStackVariable::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 3, "ScriptStackVariable");
name = p_arr[0];
type = p_arr[1];
value = p_arr[2];
CHECK_END(p_arr, 3, "ScriptStackVariable");
return true;
}
Array ScriptDebuggerRemote::OutputError::serialize() {
Array arr;
arr.push_back(hr);
arr.push_back(min);
arr.push_back(sec);
arr.push_back(msec);
arr.push_back(source_file);
arr.push_back(source_func);
arr.push_back(source_line);
arr.push_back(error);
arr.push_back(error_descr);
arr.push_back(warning);
unsigned int size = callstack.size();
const ScriptLanguage::StackInfo *r = callstack.ptr();
arr.push_back(size * 3);
for (int i = 0; i < callstack.size(); i++) {
arr.push_back(r[i].file);
arr.push_back(r[i].func);
arr.push_back(r[i].line);
}
return arr;
}
bool ScriptDebuggerRemote::OutputError::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 11, "OutputError");
hr = p_arr[0];
min = p_arr[1];
sec = p_arr[2];
msec = p_arr[3];
source_file = p_arr[4];
source_func = p_arr[5];
source_line = p_arr[6];
error = p_arr[7];
error_descr = p_arr[8];
warning = p_arr[9];
unsigned int stack_size = p_arr[10];
CHECK_SIZE(p_arr, stack_size, "OutputError");
int idx = 11;
callstack.resize(stack_size / 3);
ScriptLanguage::StackInfo *w = callstack.ptrw();
for (unsigned int i = 0; i < stack_size / 3; i++) {
w[i].file = p_arr[idx];
w[i].func = p_arr[idx + 1];
w[i].line = p_arr[idx + 2];
idx += 3;
}
CHECK_END(p_arr, idx, "OutputError");
return true;
}
Array ScriptDebuggerRemote::ResourceUsage::serialize() {
infos.sort();
Array arr;
arr.push_back(infos.size() * 4);
for (List<ResourceInfo>::Element *E = infos.front(); E; E = E->next()) {
arr.push_back(E->get().path);
arr.push_back(E->get().format);
arr.push_back(E->get().type);
arr.push_back(E->get().vram);
}
return arr;
}
bool ScriptDebuggerRemote::ResourceUsage::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 1, "ResourceUsage");
uint32_t size = p_arr[0];
CHECK_SIZE(p_arr, size, "ResourceUsage");
int idx = 1;
for (uint32_t i = 0; i < size / 4; i++) {
ResourceInfo info;
info.path = p_arr[idx];
info.format = p_arr[idx + 1];
info.type = p_arr[idx + 2];
info.vram = p_arr[idx + 3];
infos.push_back(info);
}
CHECK_END(p_arr, idx, "ResourceUsage");
return true;
}
Array ScriptDebuggerRemote::ProfilerSignature::serialize() {
Array arr;
arr.push_back(name);
arr.push_back(id);
return arr;
}
bool ScriptDebuggerRemote::ProfilerSignature::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 2, "ProfilerSignature");
name = p_arr[0];
id = p_arr[1];
CHECK_END(p_arr, 2, "ProfilerSignature");
return true;
}
Array ScriptDebuggerRemote::ProfilerFrame::serialize() {
Array arr;
arr.push_back(frame_number);
arr.push_back(frame_time);
arr.push_back(idle_time);
arr.push_back(physics_time);
arr.push_back(physics_frame_time);
arr.push_back(USEC_TO_SEC(script_time));
arr.push_back(frames_data.size());
arr.push_back(frame_functions.size() * 4);
// Servers profiling info.
for (int i = 0; i < frames_data.size(); i++) {
arr.push_back(frames_data[i].name); // Type (physics/process/audio/...)
arr.push_back(frames_data[i].data.size());
for (int j = 0; j < frames_data[i].data.size() / 2; j++) {
arr.push_back(frames_data[i].data[2 * j]); // NAME
arr.push_back(frames_data[i].data[2 * j + 1]); // TIME
}
}
for (int i = 0; i < frame_functions.size(); i++) {
arr.push_back(frame_functions[i].sig_id);
arr.push_back(frame_functions[i].call_count);
arr.push_back(frame_functions[i].self_time);
arr.push_back(frame_functions[i].total_time);
}
return arr;
}
bool ScriptDebuggerRemote::ProfilerFrame::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 8, "ProfilerFrame");
frame_number = p_arr[0];
frame_time = p_arr[1];
idle_time = p_arr[2];
physics_time = p_arr[3];
physics_frame_time = p_arr[4];
script_time = p_arr[5];
uint32_t frame_data_size = p_arr[6];
int frame_func_size = p_arr[7];
int idx = 8;
while (frame_data_size) {
CHECK_SIZE(p_arr, idx + 2, "ProfilerFrame");
frame_data_size--;
FrameData fd;
fd.name = p_arr[idx];
int sub_data_size = p_arr[idx + 1];
idx += 2;
CHECK_SIZE(p_arr, idx + sub_data_size, "ProfilerFrame");
for (int j = 0; j < sub_data_size / 2; j++) {
fd.data.push_back(p_arr[idx]); // NAME
fd.data.push_back(p_arr[idx + 1]); // TIME
idx += 2;
}
frames_data.push_back(fd);
}
CHECK_SIZE(p_arr, idx + frame_func_size, "ProfilerFrame");
for (int i = 0; i < frame_func_size / 4; i++) {
FrameFunction ff;
ff.sig_id = p_arr[idx];
ff.call_count = p_arr[idx + 1];
ff.self_time = p_arr[idx + 2];
ff.total_time = p_arr[idx + 3];
frame_functions.push_back(ff);
idx += 4;
}
CHECK_END(p_arr, idx, "ProfilerFrame");
return true;
}
Array ScriptDebuggerRemote::NetworkProfilerFrame::serialize() {
Array arr;
arr.push_back(infos.size() * 6);
for (int i = 0; i < infos.size(); ++i) {
arr.push_back(uint64_t(infos[i].node));
arr.push_back(infos[i].node_path);
arr.push_back(infos[i].incoming_rpc);
arr.push_back(infos[i].incoming_rset);
arr.push_back(infos[i].outgoing_rpc);
arr.push_back(infos[i].outgoing_rset);
}
return arr;
}
bool ScriptDebuggerRemote::NetworkProfilerFrame::deserialize(const Array &p_arr) {
CHECK_SIZE(p_arr, 1, "NetworkProfilerFrame");
uint32_t size = p_arr[0];
CHECK_SIZE(p_arr, size, "NetworkProfilerFrame");
infos.resize(size);
int idx = 1;
for (uint32_t i = 0; i < size / 6; ++i) {
infos.write[i].node = uint64_t(p_arr[idx]);
infos.write[i].node_path = p_arr[idx + 1];
infos.write[i].incoming_rpc = p_arr[idx + 2];
infos.write[i].incoming_rset = p_arr[idx + 3];
infos.write[i].outgoing_rpc = p_arr[idx + 4];
infos.write[i].outgoing_rset = p_arr[idx + 5];
}
CHECK_END(p_arr, idx, "NetworkProfilerFrame");
return true;
}
void ScriptDebuggerRemote::_put_msg(String p_message, Array p_data) {
Array msg;
msg.push_back(p_message);
msg.push_back(p_data);
packet_peer_stream->put_var(msg);
}
bool ScriptDebuggerRemote::is_peer_connected() {
return tcp_client->is_connected_to_host() && tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED;
}
void ScriptDebuggerRemote::_send_video_memory() {
ResourceUsage usage;
if (resource_usage_func)
resource_usage_func(&usage);
_put_msg("message:video_mem", usage.serialize());
}
Error ScriptDebuggerRemote::connect_to_host(const String &p_host, uint16_t p_port) {
IP_Address ip;
if (p_host.is_valid_ip_address())
ip = p_host;
else
ip = IP::get_singleton()->resolve_hostname(p_host);
int port = p_port;
const int tries = 6;
int waits[tries] = { 1, 10, 100, 1000, 1000, 1000 };
tcp_client->connect_to_host(ip, port);
for (int i = 0; i < tries; i++) {
if (tcp_client->get_status() == StreamPeerTCP::STATUS_CONNECTED) {
print_verbose("Remote Debugger: Connected!");
break;
} else {
const int ms = waits[i];
OS::get_singleton()->delay_usec(ms * 1000);
print_verbose("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in " + String::num(ms) + " msec.");
};
};
if (tcp_client->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
ERR_PRINT("Remote Debugger: Unable to connect. Status: " + String::num(tcp_client->get_status()) + ".");
return FAILED;
};
packet_peer_stream->set_stream_peer(tcp_client);
Array msg;
msg.push_back(OS::get_singleton()->get_process_id());
send_message("set_pid", msg);
return OK;
}
void ScriptDebuggerRemote::_parse_message(const String p_command, const Array &p_data, ScriptLanguage *p_script) {
if (p_command == "request_video_mem") {
_send_video_memory();
} else if (p_command == "start_profiling") {
ERR_FAIL_COND(p_data.size() < 1);
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->profiling_start();
}
max_frame_functions = p_data[0];
profiler_function_signature_map.clear();
profiling = true;
frame_time = 0;
idle_time = 0;
physics_time = 0;
physics_frame_time = 0;
print_line("PROFILING ALRIGHT!");
} else if (p_command == "stop_profiling") {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->profiling_stop();
}
profiling = false;
_send_profiling_data(false);
print_line("PROFILING END!");
} else if (p_command == "start_visual_profiling") {
visual_profiling = true;
VS::get_singleton()->set_frame_profiling_enabled(true);
} else if (p_command == "stop_visual_profiling") {
visual_profiling = false;
VS::get_singleton()->set_frame_profiling_enabled(false);
} else if (p_command == "start_network_profiling") {
network_profiling = true;
multiplayer->profiling_start();
} else if (p_command == "stop_network_profiling") {
network_profiling = false;
multiplayer->profiling_end();
} else if (p_command == "reload_scripts") {
reload_all_scripts = true;
} else if (p_command == "breakpoint") {
ERR_FAIL_COND(p_data.size() < 3);
bool set = p_data[2];
if (set)
insert_breakpoint(p_data[1], p_data[0]);
else
remove_breakpoint(p_data[1], p_data[0]);
} else if (p_command == "set_skip_breakpoints") {
ERR_FAIL_COND(p_data.size() < 1);
skip_breakpoints = p_data[0];
} else if (p_command == "get_stack_dump") {
ERR_FAIL_COND(!p_script);
ScriptStackDump dump;
int slc = p_script->debug_get_stack_level_count();
for (int i = 0; i < slc; i++) {
ScriptLanguage::StackInfo frame;
frame.file = p_script->debug_get_stack_level_source(i);
frame.line = p_script->debug_get_stack_level_line(i);
frame.func = p_script->debug_get_stack_level_function(i);
dump.frames.push_back(frame);
}
_put_msg("stack_dump", dump.serialize());
} else if (p_command == "get_stack_frame_vars") {
ERR_FAIL_COND(p_data.size() != 1);
ERR_FAIL_COND(!p_script);
int lv = p_data[0];
List<String> members;
List<Variant> member_vals;
if (ScriptInstance *inst = p_script->debug_get_stack_level_instance(lv)) {
members.push_back("self");
member_vals.push_back(inst->get_owner());
}
p_script->debug_get_stack_level_members(lv, &members, &member_vals);
ERR_FAIL_COND(members.size() != member_vals.size());
List<String> locals;
List<Variant> local_vals;
p_script->debug_get_stack_level_locals(lv, &locals, &local_vals);
ERR_FAIL_COND(locals.size() != local_vals.size());
List<String> globals;
List<Variant> globals_vals;
p_script->debug_get_globals(&globals, &globals_vals);
ERR_FAIL_COND(globals.size() != globals_vals.size());
_put_msg("stack_frame_vars", Array());
ScriptStackVariable stvar;
{ //locals
List<String>::Element *E = locals.front();
List<Variant>::Element *F = local_vals.front();
while (E) {
stvar.name = E->get();
stvar.value = F->get();
stvar.type = 0;
_put_msg("stack_frame_var", stvar.serialize());
E = E->next();
F = F->next();
}
}
{ //members
List<String>::Element *E = members.front();
List<Variant>::Element *F = member_vals.front();
while (E) {
stvar.name = E->get();
stvar.value = F->get();
stvar.type = 1;
_put_msg("stack_frame_var", stvar.serialize());
E = E->next();
F = F->next();
}
}
{ //globals
List<String>::Element *E = globals.front();
List<Variant>::Element *F = globals_vals.front();
while (E) {
stvar.name = E->get();
stvar.value = F->get();
stvar.type = 2;
_put_msg("stack_frame_var", stvar.serialize());
E = E->next();
F = F->next();
}
}
} else {
if (scene_tree_parse_func) {
scene_tree_parse_func(p_command, p_data);
}
// Unknown message...
}
}
void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue, bool p_is_error_breakpoint) {
//this function is called when there is a debugger break (bug on script)
//or when execution is paused from editor
if (skip_breakpoints && !p_is_error_breakpoint)
return;
ERR_FAIL_COND_MSG(!is_peer_connected(), "Script Debugger failed to connect, but being used anyway.");
Array msg;
msg.push_back(p_can_continue);
msg.push_back(p_script->debug_get_error());
_put_msg("debug_enter", msg);
skip_profile_frame = true; // to avoid super long frame time for the frame
Input::MouseMode mouse_mode = Input::get_singleton()->get_mouse_mode();
if (mouse_mode != Input::MOUSE_MODE_VISIBLE)
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
uint64_t loop_begin_usec = 0;
uint64_t loop_time_sec = 0;
while (true) {
loop_begin_usec = OS::get_singleton()->get_ticks_usec();
_get_output();
if (packet_peer_stream->get_available_packet_count() > 0) {
Variant var;
Error err = packet_peer_stream->get_var(var);
ERR_CONTINUE(err != OK);
ERR_CONTINUE(var.get_type() != Variant::ARRAY);
Array cmd = var;
ERR_CONTINUE(cmd.size() != 2);
ERR_CONTINUE(cmd[0].get_type() != Variant::STRING);
ERR_CONTINUE(cmd[1].get_type() != Variant::ARRAY);
String command = cmd[0];
Array data = cmd[1];
if (command == "step") {
set_depth(-1);
set_lines_left(1);
break;
} else if (command == "next") {
set_depth(0);
set_lines_left(1);
break;
} else if (command == "continue") {
set_depth(-1);
set_lines_left(-1);
OS::get_singleton()->move_window_to_foreground();
break;
} else if (command == "break") {
ERR_PRINT("Got break when already broke!");
break;
}
_parse_message(command, data, p_script);
} else {
OS::get_singleton()->delay_usec(10000);
OS::get_singleton()->process_and_drop_events();
}
// This is for the camera override to stay live even when the game is paused from the editor
loop_time_sec = (OS::get_singleton()->get_ticks_usec() - loop_begin_usec) / 1000000.0f;
VisualServer::get_singleton()->sync();
if (VisualServer::get_singleton()->has_changed()) {
VisualServer::get_singleton()->draw(true, loop_time_sec * Engine::get_singleton()->get_time_scale());
}
}
_put_msg("debug_exit", Array());
if (mouse_mode != Input::MOUSE_MODE_VISIBLE)
Input::get_singleton()->set_mouse_mode(mouse_mode);
}
void ScriptDebuggerRemote::_get_output() {
MutexLock lock(mutex);
if (output_strings.size()) {
locking = true;
while (output_strings.size()) {
Array arr;
arr.push_back(output_strings.front()->get());
_put_msg("output", arr);
output_strings.pop_front();
}
locking = false;
}
if (n_messages_dropped > 0) {
Message msg;
msg.message = "Too many messages! " + String::num_int64(n_messages_dropped) + " messages were dropped.";
messages.push_back(msg);
n_messages_dropped = 0;
}
while (messages.size()) {
locking = true;
Message msg = messages.front()->get();
_put_msg("message:" + msg.message, msg.data);
messages.pop_front();
locking = false;
}
if (n_errors_dropped == 1) {
// Only print one message about dropping per second
OutputError oe;
oe.error = "TOO_MANY_ERRORS";
oe.error_descr = "Too many errors! Ignoring errors for up to 1 second.";
oe.warning = false;
uint64_t time = OS::get_singleton()->get_ticks_msec();
oe.hr = time / 3600000;
oe.min = (time / 60000) % 60;
oe.sec = (time / 1000) % 60;
oe.msec = time % 1000;
errors.push_back(oe);
}
if (n_warnings_dropped == 1) {
// Only print one message about dropping per second
OutputError oe;
oe.error = "TOO_MANY_WARNINGS";
oe.error_descr = "Too many warnings! Ignoring warnings for up to 1 second.";
oe.warning = true;
uint64_t time = OS::get_singleton()->get_ticks_msec();
oe.hr = time / 3600000;
oe.min = (time / 60000) % 60;
oe.sec = (time / 1000) % 60;
oe.msec = time % 1000;
errors.push_back(oe);
}
while (errors.size()) {
locking = true;
OutputError oe = errors.front()->get();
_put_msg("error", oe.serialize());
errors.pop_front();
locking = false;
}
}
void ScriptDebuggerRemote::line_poll() {
//the purpose of this is just processing events every now and then when the script might get too busy
//otherwise bugs like infinite loops can't be caught
if (poll_every % 2048 == 0)
_poll_events();
poll_every++;
}
void ScriptDebuggerRemote::_err_handler(void *ud, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, ErrorHandlerType p_type) {
if (p_type == ERR_HANDLER_SCRIPT)
return; //ignore script errors, those go through debugger
Vector<ScriptLanguage::StackInfo> si;
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
si = ScriptServer::get_language(i)->debug_get_current_stack_info();
if (si.size())
break;
}
ScriptDebuggerRemote *sdr = (ScriptDebuggerRemote *)ud;
sdr->send_error(p_func, p_file, p_line, p_err, p_descr, p_type, si);
}
void ScriptDebuggerRemote::_poll_events() {
//this si called from ::idle_poll, happens only when running the game,
//does not get called while on debug break
while (packet_peer_stream->get_available_packet_count() > 0) {
_get_output();
//send over output_strings
Variant var;
Error err = packet_peer_stream->get_var(var);
ERR_CONTINUE(err != OK);
ERR_CONTINUE(var.get_type() != Variant::ARRAY);
Array cmd = var;
ERR_CONTINUE(cmd.size() < 2);
ERR_CONTINUE(cmd[0].get_type() != Variant::STRING);
ERR_CONTINUE(cmd[1].get_type() != Variant::ARRAY);
String command = cmd[0];
Array data = cmd[1];
if (command == "break") {
if (get_break_language())
debug(get_break_language());
} else {
_parse_message(command, data);
}
}
}
void ScriptDebuggerRemote::_send_profiling_data(bool p_for_frame) {
int ofs = 0;
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
if (p_for_frame)
ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&profile_info.write[ofs], profile_info.size() - ofs);
else
ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&profile_info.write[ofs], profile_info.size() - ofs);
}
for (int i = 0; i < ofs; i++) {
profile_info_ptrs.write[i] = &profile_info.write[i];
}
SortArray<ScriptLanguage::ProfilingInfo *, ProfileInfoSort> sa;
sa.sort(profile_info_ptrs.ptrw(), ofs);
int to_send = MIN(ofs, max_frame_functions);
//check signatures first
uint64_t total_script_time = 0;
for (int i = 0; i < to_send; i++) {
if (!profiler_function_signature_map.has(profile_info_ptrs[i]->signature)) {
int idx = profiler_function_signature_map.size();
ProfilerSignature sig;
sig.name = profile_info_ptrs[i]->signature;
sig.id = idx;
_put_msg("profile_sig", sig.serialize());
profiler_function_signature_map[profile_info_ptrs[i]->signature] = idx;
}
total_script_time += profile_info_ptrs[i]->self_time;
}
//send frames then
ProfilerFrame metric;
metric.frame_number = Engine::get_singleton()->get_frames_drawn();
metric.frame_time = frame_time;
metric.idle_time = idle_time;
metric.physics_time = physics_time;
metric.physics_frame_time = physics_frame_time;
metric.script_time = total_script_time;
// Add script functions information.
metric.frame_functions.resize(to_send);
FrameFunction *w = metric.frame_functions.ptrw();
for (int i = 0; i < to_send; i++) {
if (profiler_function_signature_map.has(profile_info_ptrs[i]->signature)) {
w[i].sig_id = profiler_function_signature_map[profile_info_ptrs[i]->signature];
}
w[i].call_count = profile_info_ptrs[i]->call_count;
w[i].total_time = profile_info_ptrs[i]->total_time / 1000000.0;
w[i].self_time = profile_info_ptrs[i]->self_time / 1000000.0;
}
if (p_for_frame) {
// Add profile frame data information.
metric.frames_data.append_array(profile_frame_data);
_put_msg("profile_frame", metric.serialize());
profile_frame_data.clear();
} else {
_put_msg("profile_total", metric.serialize());
}
}
void ScriptDebuggerRemote::idle_poll() {
// this function is called every frame, except when there is a debugger break (::debug() in this class)
// execution stops and remains in the ::debug function
_get_output();
if (requested_quit) {
_put_msg("kill_me", Array());
requested_quit = false;
}
if (performance) {
uint64_t pt = OS::get_singleton()->get_ticks_msec();
if (pt - last_perf_time > 1000) {
last_perf_time = pt;
int max = performance->get("MONITOR_MAX");
Array arr;
arr.resize(max);
for (int i = 0; i < max; i++) {
arr[i] = performance->call("get_monitor", i);
}
_put_msg("performance", arr);
}
}
if (visual_profiling) {
Vector<VS::FrameProfileArea> profile_areas = VS::get_singleton()->get_frame_profile();
if (profile_areas.size()) {
Vector<String> area_names;
Vector<real_t> area_times;
area_names.resize(profile_areas.size());
area_times.resize(profile_areas.size() * 2);
{
String *area_namesw = area_names.ptrw();
real_t *area_timesw = area_times.ptrw();
for (int i = 0; i < profile_areas.size(); i++) {
area_namesw[i] = profile_areas[i].name;
area_timesw[i * 2 + 0] = profile_areas[i].cpu_msec;
area_timesw[i * 2 + 1] = profile_areas[i].gpu_msec;
}
}
Array msg;
msg.push_back(VS::get_singleton()->get_frame_profile_frame());
msg.push_back(area_names);
msg.push_back(area_times);
_put_msg("visual_profile", msg);
}
}
if (profiling) {
if (skip_profile_frame) {
skip_profile_frame = false;
} else {
//send profiling info normally
_send_profiling_data(true);
}
}
if (network_profiling) {
uint64_t pt = OS::get_singleton()->get_ticks_msec();
if (pt - last_net_bandwidth_time > 200) {
last_net_bandwidth_time = pt;
_send_network_bandwidth_usage();
}
if (pt - last_net_prof_time > 100) {
last_net_prof_time = pt;
_send_network_profiling_data();
}
}
if (reload_all_scripts) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->reload_all_scripts();
}
reload_all_scripts = false;
}
_poll_events();
}
void ScriptDebuggerRemote::_send_network_profiling_data() {
ERR_FAIL_COND(multiplayer.is_null());
int n_nodes = multiplayer->get_profiling_frame(&network_profile_info.write[0]);
NetworkProfilerFrame frame;
for (int i = 0; i < n_nodes; i++) {
frame.infos.push_back(network_profile_info[i]);
}
_put_msg("network_profile", frame.serialize());
}
void ScriptDebuggerRemote::_send_network_bandwidth_usage() {
ERR_FAIL_COND(multiplayer.is_null());
int incoming_bandwidth = multiplayer->get_incoming_bandwidth_usage();
int outgoing_bandwidth = multiplayer->get_outgoing_bandwidth_usage();
Array arr;
arr.push_back(incoming_bandwidth);
arr.push_back(outgoing_bandwidth);
_put_msg("network_bandwidth", arr);
}
void ScriptDebuggerRemote::send_message(const String &p_message, const Array &p_args) {
MutexLock lock(mutex);
if (!locking && is_peer_connected()) {
if (messages.size() >= max_messages_per_frame) {
n_messages_dropped++;
} else {
Message msg;
msg.message = p_message;
msg.data = p_args;
messages.push_back(msg);
}
}
}
void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info) {
OutputError oe;
oe.error = p_err;
oe.error_descr = p_descr;
oe.source_file = p_file;
oe.source_line = p_line;
oe.source_func = p_func;
oe.warning = p_type == ERR_HANDLER_WARNING;
uint64_t time = OS::get_singleton()->get_ticks_msec();
oe.hr = time / 3600000;
oe.min = (time / 60000) % 60;
oe.sec = (time / 1000) % 60;
oe.msec = time % 1000;
Array cstack;
uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000;
msec_count += ticks - last_msec;
last_msec = ticks;
if (msec_count > 1000) {
msec_count = 0;
err_count = 0;
n_errors_dropped = 0;
warn_count = 0;
n_warnings_dropped = 0;
}
cstack.resize(p_stack_info.size() * 3);
for (int i = 0; i < p_stack_info.size(); i++) {
cstack[i * 3 + 0] = p_stack_info[i].file;
cstack[i * 3 + 1] = p_stack_info[i].func;
cstack[i * 3 + 2] = p_stack_info[i].line;
}
//oe.callstack = cstack;
if (oe.warning) {
warn_count++;
} else {
err_count++;
}
MutexLock lock(mutex);
if (!locking && is_peer_connected()) {
if (oe.warning) {
if (warn_count > max_warnings_per_second) {
n_warnings_dropped++;
} else {
errors.push_back(oe);
}
} else {
if (err_count > max_errors_per_second) {
n_errors_dropped++;
} else {
errors.push_back(oe);
}
}
}
}
void ScriptDebuggerRemote::_print_handler(void *p_this, const String &p_string, bool p_error) {
ScriptDebuggerRemote *sdr = (ScriptDebuggerRemote *)p_this;
uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000;
sdr->msec_count += ticks - sdr->last_msec;
sdr->last_msec = ticks;
if (sdr->msec_count > 1000) {
sdr->char_count = 0;
sdr->msec_count = 0;
}
String s = p_string;
int allowed_chars = MIN(MAX(sdr->max_cps - sdr->char_count, 0), s.length());
if (allowed_chars == 0)
return;
if (allowed_chars < s.length()) {
s = s.substr(0, allowed_chars);
}
sdr->char_count += allowed_chars;
bool overflowed = sdr->char_count >= sdr->max_cps;
{
MutexLock lock(sdr->mutex);
if (!sdr->locking && sdr->is_peer_connected()) {
if (overflowed)
s += "[...]";
sdr->output_strings.push_back(s);
if (overflowed) {
sdr->output_strings.push_back("[output overflow, print less text!]");
}
}
}
}
void ScriptDebuggerRemote::request_quit() {
requested_quit = true;
}
void ScriptDebuggerRemote::set_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {
multiplayer = p_multiplayer;
}
bool ScriptDebuggerRemote::is_profiling() const {
return profiling;
}
void ScriptDebuggerRemote::add_profiling_frame_data(const StringName &p_name, const Array &p_data) {
int idx = -1;
for (int i = 0; i < profile_frame_data.size(); i++) {
if (profile_frame_data[i].name == p_name) {
idx = i;
break;
}
}
FrameData fd;
fd.name = p_name;
fd.data = p_data;
if (idx == -1) {
profile_frame_data.push_back(fd);
} else {
profile_frame_data.write[idx] = fd;
}
}
void ScriptDebuggerRemote::profiling_start() {
//ignores this, uses it via connection
}
void ScriptDebuggerRemote::profiling_end() {
//ignores this, uses it via connection
}
void ScriptDebuggerRemote::profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
frame_time = p_frame_time;
idle_time = p_idle_time;
physics_time = p_physics_time;
physics_frame_time = p_physics_frame_time;
}
void ScriptDebuggerRemote::set_skip_breakpoints(bool p_skip_breakpoints) {
skip_breakpoints = p_skip_breakpoints;
}
ScriptDebuggerRemote::ResourceUsageFunc ScriptDebuggerRemote::resource_usage_func = NULL;
ScriptDebuggerRemote::ParseMessageFunc ScriptDebuggerRemote::scene_tree_parse_func = NULL;
ScriptDebuggerRemote::ScriptDebuggerRemote() :
profiling(false),
visual_profiling(false),
network_profiling(false),
max_frame_functions(16),
skip_profile_frame(false),
reload_all_scripts(false),
tcp_client(Ref<StreamPeerTCP>(memnew(StreamPeerTCP))),
packet_peer_stream(Ref<PacketPeerStream>(memnew(PacketPeerStream))),
last_perf_time(0),
last_net_prof_time(0),
last_net_bandwidth_time(0),
performance(Engine::get_singleton()->get_singleton_object("Performance")),
requested_quit(false),
max_messages_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_messages_per_frame")),
n_messages_dropped(0),
max_errors_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_second")),
max_warnings_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_warnings_per_second")),
n_errors_dropped(0),
max_cps(GLOBAL_GET("network/limits/debugger_stdout/max_chars_per_second")),
char_count(0),
err_count(0),
warn_count(0),
last_msec(0),
msec_count(0),
locking(false),
poll_every(0) {
packet_peer_stream->set_stream_peer(tcp_client);
packet_peer_stream->set_output_buffer_max_size((1024 * 1024 * 8) - 4); // 8 MiB should be way more than enough, minus 4 bytes for separator.
phl.printfunc = _print_handler;
phl.userdata = this;
add_print_handler(&phl);
eh.errfunc = _err_handler;
eh.userdata = this;
add_error_handler(&eh);
profile_info.resize(GLOBAL_GET("debug/settings/profiler/max_functions"));
network_profile_info.resize(GLOBAL_GET("debug/settings/profiler/max_functions"));
profile_info_ptrs.resize(profile_info.size());
}
ScriptDebuggerRemote::~ScriptDebuggerRemote() {
remove_print_handler(&phl);
remove_error_handler(&eh);
}