godot/platform
Fabio Alessandrelli d9525082fe Remove set_ip_type from network classes (no longer needed)
- TCP:
  - `listen` bind to wildcard "*" -> dual stack socket
  - `listen` bind to address -> socket from address type
  - `connect` -> resolve using best protocol (UNSPEC), socket from address type

- UDP:
  - `listen` bind to wildcard "*" -> dual stack socket
  - `listen` bind to address -> socket from address type
  - `put_packet`/`put_var` -> resolve using TYPE_ANY (UNSPEC), socket from address type
    (to change socket type you must first call `close` it)

(cherry picked from commit 88a56ba783)
2017-03-22 21:00:23 +01:00
..
android android: adding classpath and gradle plugins 2017-03-19 00:44:13 +01:00
bb10 Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
haiku Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
iphone Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
javascript Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
osx Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
server Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
windows Remove set_ip_type from network classes (no longer needed) 2017-03-22 21:00:23 +01:00
winrt Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
x11 X11: Don't reset mouse cursor theme. 2017-03-19 00:44:22 +01:00