godot/thirdparty/meshoptimizer
K. S. Ernest (iFire) Lee fc8ea1d828 Update with experimental mesh optimizer.
Normals being optimized has better quality now.

Test simplify once and then use a slightly less tolerant 
error for the target error.
2021-05-22 08:58:50 -07:00
..
patches Update with experimental mesh optimizer. 2021-05-22 08:58:50 -07:00
allocator.cpp
clusterizer.cpp update meshoptimizer to 0.16 2021-04-18 18:00:15 +02:00
indexcodec.cpp Scale error in mesh optimizer so it uses absolute scale. 2021-01-11 06:07:54 -08:00
indexgenerator.cpp update meshoptimizer to 0.16 2021-04-18 18:00:15 +02:00
LICENSE.md update meshoptimizer to 0.16 2021-04-18 18:00:15 +02:00
meshoptimizer.h Update with experimental mesh optimizer. 2021-05-22 08:58:50 -07:00
overdrawanalyzer.cpp
overdrawoptimizer.cpp
simplifier.cpp Update with experimental mesh optimizer. 2021-05-22 08:58:50 -07:00
spatialorder.cpp
stripifier.cpp
vcacheanalyzer.cpp
vcacheoptimizer.cpp
vertexcodec.cpp update meshoptimizer to 0.16 2021-04-18 18:00:15 +02:00
vertexfilter.cpp Meshoptimizer update library 2020-12-30 06:30:25 -08:00
vfetchanalyzer.cpp
vfetchoptimizer.cpp