godot/editor/plugins
2017-09-25 23:15:54 +07:00
..
animation_player_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
animation_player_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
animation_tree_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
animation_tree_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
asset_library_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
asset_library_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
camera_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
camera_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
canvas_item_editor_plugin.cpp 2DEditor: fix duplicated 'id_pressed' connection 2017-09-25 23:15:54 +07:00
canvas_item_editor_plugin.h Add some options and reorganize the 2D editor menus. Makes available forced snapping. 2017-09-18 23:20:18 +02:00
collision_polygon_2d_editor_plugin.cpp AutoUse Pencil on Polygon creation 2017-08-30 12:52:06 +02:00
collision_polygon_2d_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
collision_polygon_editor_plugin.cpp AutoUse Pencil on Polygon creation 2017-08-30 12:52:06 +02:00
collision_polygon_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
collision_shape_2d_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
collision_shape_2d_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
cube_grid_theme_editor_plugin.cpp -Changed KinematicBody API yet again to make it friendlier 2017-09-04 07:49:42 -03:00
cube_grid_theme_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
curve_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
curve_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_preview_plugins.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_preview_plugins.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
gi_probe_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
gi_probe_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
gradient_editor_plugin.cpp Fix files header 2017-09-01 21:07:55 +07:00
gradient_editor_plugin.h Fix files header 2017-09-01 21:07:55 +07:00
item_list_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
item_list_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
light_occluder_2d_editor_plugin.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
light_occluder_2d_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
line_2d_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
line_2d_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
material_editor_plugin.cpp Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
material_editor_plugin.h Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
mesh_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_instance_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_instance_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
multimesh_editor_plugin.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
multimesh_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
navigation_mesh_editor_plugin.cpp Recast integration. 2017-09-04 21:41:57 +01:00
navigation_mesh_editor_plugin.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
navigation_mesh_generator.cpp Recast integration. 2017-09-04 21:41:57 +01:00
navigation_mesh_generator.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
navigation_polygon_editor_plugin.cpp AutoUse Pencil on Polygon creation 2017-08-30 12:52:06 +02:00
navigation_polygon_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
particles_2d_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
particles_2d_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
particles_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
particles_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
path_2d_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
path_2d_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
path_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
path_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
polygon_2d_editor_plugin.cpp Add some options and reorganize the 2D editor menus. Makes available forced snapping. 2017-09-18 23:20:18 +02:00
polygon_2d_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
resource_preloader_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
resource_preloader_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
script_editor_plugin.cpp Fixed segfault on loading text editor theme 2017-09-17 13:19:38 +00:00
script_editor_plugin.h Several fixed to editor doc. 2017-09-14 01:13:37 -05:00
script_text_editor.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
script_text_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00
shader_editor_plugin.cpp Added adaptive text editor theme, this includes the shader editor 2017-09-15 16:08:22 -05:00
shader_editor_plugin.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
shader_graph_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
shader_graph_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
spatial_editor_plugin.cpp -Fixed redraw always on 3D viewprot bug 2017-09-23 17:28:28 -03:00
spatial_editor_plugin.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
sprite_frames_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
sprite_frames_editor_plugin.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
style_box_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
style_box_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
texture_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
texture_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
texture_region_editor_plugin.cpp Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
texture_region_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
theme_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
theme_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
tile_map_editor_plugin.cpp Fix possible infinite loop with bucket fill tool 2017-09-23 23:30:00 -03:00
tile_map_editor_plugin.h Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use 2017-09-17 13:09:04 +02:00
tile_set_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
tile_set_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00