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base_button.cpp
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Implement missing ShortCuts in CanvasItemEditor
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2016-07-21 03:28:41 +02:00 |
base_button.h
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box_container.cpp
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box_container.h
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button.cpp
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button.h
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button_array.cpp
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button_array.h
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button_group.cpp
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button_group.h
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center_container.cpp
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center_container.h
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check_box.cpp
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check_box.h
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check_button.cpp
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check_button.h
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color_picker.cpp
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Fix pick color from screen. Closes #5853
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2016-07-22 20:35:12 -03:00 |
color_picker.h
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Color picker fixes:
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2016-07-15 13:33:01 -05:00 |
color_ramp_edit.cpp
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Fixed signal connection prints when moving docks, issue 5498
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2016-06-30 15:12:14 +01:00 |
color_ramp_edit.h
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container.cpp
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container.h
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control.cpp
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Fix the rotation not updating in the inspector with Controls
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2016-07-21 00:26:36 +02:00 |
control.h
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properly fixed notificaitons for theme changed, closes #5774
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2016-07-18 16:41:59 -03:00 |
dialogs.cpp
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Remove unused variables (third pass) + dead code
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2016-07-07 23:16:21 +02:00 |
dialogs.h
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file_dialog.cpp
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Exposed mode, access, filters, and show hidden files to the editor. Also, two functions to get/set the filter list.
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2016-07-17 03:00:51 +02:00 |
file_dialog.h
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Exposed mode, access, filters, and show hidden files to the editor. Also, two functions to get/set the filter list.
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2016-07-17 03:00:51 +02:00 |
graph_edit.cpp
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Merge branch 'master' of https://github.com/godotengine/godot
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2016-08-02 19:11:47 -03:00 |
graph_edit.h
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Merge branch 'master' of https://github.com/godotengine/godot
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2016-08-02 19:11:47 -03:00 |
graph_node.cpp
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Merge branch 'master' of https://github.com/godotengine/godot
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2016-08-02 19:11:47 -03:00 |
graph_node.h
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WIP visual scripting, not working yet but you can check out stuff
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2016-08-02 19:11:05 -03:00 |
grid_container.cpp
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throw error if GridContainer::set_columns goes below 1, closes #5316
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2016-06-30 18:54:54 -03:00 |
grid_container.h
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input_action.cpp
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input_action.h
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item_list.cpp
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Fix ItemList.clear() not removing separators
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2016-07-22 16:45:57 +02:00 |
item_list.h
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itemlist-get_selected_items
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2016-06-28 14:09:17 -03:00 |
label.cpp
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Added extra spacing support for DynamicFont
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2016-08-02 11:05:20 +01:00 |
label.h
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Label: Added get_visible_line_count method
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2016-07-18 23:33:06 +02:00 |
line_edit.cpp
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LineEdit: Fix event handled as text when a mod key is pressed
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2016-07-27 19:32:46 +02:00 |
line_edit.h
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add placeholder alpha property
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2016-06-28 11:45:17 +08:00 |
link_button.cpp
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link_button.h
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margin_container.cpp
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margin_container.h
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menu_button.cpp
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MenuButton: Fix event propagation with dialogs
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2016-07-18 23:06:14 +02:00 |
menu_button.h
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option_button.cpp
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option_button.h
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panel.cpp
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panel.h
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panel_container.cpp
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panel_container.h
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patch_9_frame.cpp
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Modify margins with mouse input
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2016-06-20 17:06:19 -03:00 |
patch_9_frame.h
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popup.cpp
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Remove some noisy debug prints
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2016-07-17 18:25:21 +02:00 |
popup.h
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popup_menu.cpp
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popup_menu.h
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progress_bar.cpp
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Remove unused variables (third pass) + dead code
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2016-07-07 23:16:21 +02:00 |
progress_bar.h
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range.cpp
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range.h
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reference_frame.cpp
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reference_frame.h
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rich_text_label.cpp
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Fix empty reference pages after restarting Godot
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2016-07-17 13:29:50 -03:00 |
rich_text_label.h
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Adding support to get the raw text without formatting information from a RichTextLabel.
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2016-06-29 12:43:51 -03:00 |
scroll_bar.cpp
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scroll_bar.h
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scroll_container.cpp
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Remove unused variables (third pass) + dead code
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2016-07-07 23:16:21 +02:00 |
scroll_container.h
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SCsub
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separator.cpp
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separator.h
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slider.cpp
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slider.h
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spin_box.cpp
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Changed the way the step decimals are computed to a safer way, fixes many issues.
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2016-07-26 17:25:10 -03:00 |
spin_box.h
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split_container.cpp
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split_container.h
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tab_container.cpp
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Remove unused variables (third pass) + dead code
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2016-07-07 23:16:21 +02:00 |
tab_container.h
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tabs.cpp
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tabs.h
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text_edit.cpp
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Exposed enable syntax highlighting to properties
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2016-07-28 15:47:47 +01:00 |
text_edit.h
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Merge pull request #5737 from neikeq/pr-issue-5269
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2016-07-23 22:54:32 +02:00 |
texture_button.cpp
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Remove unused variables (third pass) + dead code
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2016-07-07 23:16:21 +02:00 |
texture_button.h
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texture_frame.cpp
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Remove unused variables (third pass) + dead code
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2016-07-07 23:16:21 +02:00 |
texture_frame.h
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texture_progress.cpp
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texture_progress.h
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tool_button.cpp
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tool_button.h
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tree.cpp
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Changed the way the step decimals are computed to a safer way, fixes many issues.
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2016-07-26 17:25:10 -03:00 |
tree.h
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Changed tree so shift-selection skips folded children, closes #5515
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2016-07-09 13:15:45 -03:00 |
video_player.cpp
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Remove unused variables (third pass) + dead code
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2016-07-07 23:16:21 +02:00 |
video_player.h
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