* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor.
201 lines
7.7 KiB
C++
201 lines
7.7 KiB
C++
/*************************************************************************/
|
||
/* gpu_particles_collision_sdf_editor_plugin.cpp */
|
||
/*************************************************************************/
|
||
/* This file is part of: */
|
||
/* GODOT ENGINE */
|
||
/* https://godotengine.org */
|
||
/*************************************************************************/
|
||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||
/* */
|
||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
/* a copy of this software and associated documentation files (the */
|
||
/* "Software"), to deal in the Software without restriction, including */
|
||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
/* the following conditions: */
|
||
/* */
|
||
/* The above copyright notice and this permission notice shall be */
|
||
/* included in all copies or substantial portions of the Software. */
|
||
/* */
|
||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
/*************************************************************************/
|
||
|
||
#include "gpu_particles_collision_sdf_editor_plugin.h"
|
||
|
||
void GPUParticlesCollisionSDFEditorPlugin::_bake() {
|
||
if (col_sdf) {
|
||
if (col_sdf->get_texture().is_null() || !col_sdf->get_texture()->get_path().is_resource_file()) {
|
||
String path = get_tree()->get_edited_scene_root()->get_filename();
|
||
if (path == String()) {
|
||
path = "res://" + col_sdf->get_name() + "_data.exr";
|
||
} else {
|
||
String ext = path.get_extension();
|
||
path = path.get_basename() + "." + col_sdf->get_name() + "_data.exr";
|
||
}
|
||
probe_file->set_current_path(path);
|
||
probe_file->popup_file_dialog();
|
||
return;
|
||
}
|
||
|
||
_sdf_save_path_and_bake(col_sdf->get_texture()->get_path());
|
||
}
|
||
}
|
||
|
||
void GPUParticlesCollisionSDFEditorPlugin::edit(Object *p_object) {
|
||
GPUParticlesCollisionSDF *s = Object::cast_to<GPUParticlesCollisionSDF>(p_object);
|
||
if (!s) {
|
||
return;
|
||
}
|
||
|
||
col_sdf = s;
|
||
}
|
||
|
||
bool GPUParticlesCollisionSDFEditorPlugin::handles(Object *p_object) const {
|
||
return p_object->is_class("GPUParticlesCollisionSDF");
|
||
}
|
||
|
||
void GPUParticlesCollisionSDFEditorPlugin::_notification(int p_what) {
|
||
if (p_what == NOTIFICATION_PROCESS) {
|
||
if (!col_sdf) {
|
||
return;
|
||
}
|
||
|
||
const Vector3i size = col_sdf->get_estimated_cell_size();
|
||
String text = vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z);
|
||
int data_size = 2;
|
||
|
||
const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0);
|
||
text += " - " + vformat(TTR("VRAM Size: %s MB"), String::num(size_mb, 2));
|
||
|
||
if (bake_info->get_text() == text) {
|
||
return;
|
||
}
|
||
|
||
// Color the label depending on the estimated performance level.
|
||
Color color;
|
||
if (size_mb <= 16.0 + CMP_EPSILON) {
|
||
// Fast.
|
||
color = bake_info->get_theme_color(SNAME("success_color"), SNAME("Editor"));
|
||
} else if (size_mb <= 64.0 + CMP_EPSILON) {
|
||
// Medium.
|
||
color = bake_info->get_theme_color(SNAME("warning_color"), SNAME("Editor"));
|
||
} else {
|
||
// Slow.
|
||
color = bake_info->get_theme_color(SNAME("error_color"), SNAME("Editor"));
|
||
}
|
||
bake_info->add_theme_color_override("font_color", color);
|
||
|
||
bake_info->set_text(text);
|
||
}
|
||
}
|
||
|
||
void GPUParticlesCollisionSDFEditorPlugin::make_visible(bool p_visible) {
|
||
if (p_visible) {
|
||
bake_hb->show();
|
||
set_process(true);
|
||
} else {
|
||
bake_hb->hide();
|
||
set_process(false);
|
||
}
|
||
}
|
||
|
||
EditorProgress *GPUParticlesCollisionSDFEditorPlugin::tmp_progress = nullptr;
|
||
|
||
void GPUParticlesCollisionSDFEditorPlugin::bake_func_begin(int p_steps) {
|
||
ERR_FAIL_COND(tmp_progress != nullptr);
|
||
|
||
tmp_progress = memnew(EditorProgress("bake_sdf", TTR("Bake SDF"), p_steps));
|
||
}
|
||
|
||
void GPUParticlesCollisionSDFEditorPlugin::bake_func_step(int p_step, const String &p_description) {
|
||
ERR_FAIL_COND(tmp_progress == nullptr);
|
||
tmp_progress->step(p_description, p_step, false);
|
||
}
|
||
|
||
void GPUParticlesCollisionSDFEditorPlugin::bake_func_end() {
|
||
ERR_FAIL_COND(tmp_progress == nullptr);
|
||
memdelete(tmp_progress);
|
||
tmp_progress = nullptr;
|
||
}
|
||
|
||
void GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake(const String &p_path) {
|
||
probe_file->hide();
|
||
if (col_sdf) {
|
||
Ref<Image> bake_img = col_sdf->bake();
|
||
if (bake_img.is_null()) {
|
||
EditorNode::get_singleton()->show_warning("Bake Error.");
|
||
return;
|
||
}
|
||
|
||
Ref<ConfigFile> config;
|
||
|
||
config.instantiate();
|
||
if (FileAccess::exists(p_path + ".import")) {
|
||
config->load(p_path + ".import");
|
||
}
|
||
|
||
config->set_value("remap", "importer", "3d_texture");
|
||
config->set_value("remap", "type", "StreamTexture3D");
|
||
if (!config->has_section_key("params", "compress/mode")) {
|
||
config->set_value("params", "compress/mode", 3); //user may want another compression, so leave it be
|
||
}
|
||
config->set_value("params", "compress/channel_pack", 1);
|
||
config->set_value("params", "mipmaps/generate", false);
|
||
config->set_value("params", "slices/horizontal", 1);
|
||
config->set_value("params", "slices/vertical", bake_img->get_meta("depth"));
|
||
|
||
config->save(p_path + ".import");
|
||
|
||
Error err = bake_img->save_exr(p_path, false);
|
||
ERR_FAIL_COND(err);
|
||
ResourceLoader::import(p_path);
|
||
Ref<Texture> t = ResourceLoader::load(p_path); //if already loaded, it will be updated on refocus?
|
||
ERR_FAIL_COND(t.is_null());
|
||
|
||
col_sdf->set_texture(t);
|
||
}
|
||
}
|
||
|
||
void GPUParticlesCollisionSDFEditorPlugin::_bind_methods() {
|
||
}
|
||
|
||
GPUParticlesCollisionSDFEditorPlugin::GPUParticlesCollisionSDFEditorPlugin(EditorNode *p_node) {
|
||
editor = p_node;
|
||
bake_hb = memnew(HBoxContainer);
|
||
bake_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
||
bake_hb->hide();
|
||
bake = memnew(Button);
|
||
bake->set_flat(true);
|
||
bake->set_icon(editor->get_gui_base()->get_theme_icon(SNAME("Bake"), SNAME("EditorIcons")));
|
||
bake->set_text(TTR("Bake SDF"));
|
||
bake->connect("pressed", callable_mp(this, &GPUParticlesCollisionSDFEditorPlugin::_bake));
|
||
bake_hb->add_child(bake);
|
||
bake_info = memnew(Label);
|
||
bake_info->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
||
bake_info->set_clip_text(true);
|
||
bake_hb->add_child(bake_info);
|
||
|
||
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake_hb);
|
||
col_sdf = nullptr;
|
||
probe_file = memnew(EditorFileDialog);
|
||
probe_file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
|
||
probe_file->add_filter("*.exr");
|
||
probe_file->connect("file_selected", callable_mp(this, &GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake));
|
||
get_editor_interface()->get_base_control()->add_child(probe_file);
|
||
probe_file->set_title(TTR("Select path for SDF Texture"));
|
||
|
||
GPUParticlesCollisionSDF::bake_begin_function = bake_func_begin;
|
||
GPUParticlesCollisionSDF::bake_step_function = bake_func_step;
|
||
GPUParticlesCollisionSDF::bake_end_function = bake_func_end;
|
||
}
|
||
|
||
GPUParticlesCollisionSDFEditorPlugin::~GPUParticlesCollisionSDFEditorPlugin() {
|
||
}
|