godot/servers/visual
Juan Linietsky e82dc40205 -Much improvement to baked light baker
-Fixed many bugs in stretch mode
-Fixes to camera project and unproject as consequence of the above
-added setget to script (documented in script doc)
-more fixes to collada exporter for blender
2014-10-27 22:54:32 -03:00
..
default_mouse_cursor.xpm GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particle_system_sw.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particle_system_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer.cpp Fixes 2014-10-14 19:44:41 -03:00
rasterizer.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
rasterizer_dummy.cpp -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
rasterizer_dummy.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_language.cpp Fixes 2014-10-14 19:44:41 -03:00
shader_language.h More Bugfix... 2014-09-17 23:23:42 -03:00
visual_server_raster.cpp -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
visual_server_raster.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
visual_server_wrap_mt.cpp More 3D Work 2014-06-16 10:22:26 -03:00
visual_server_wrap_mt.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00