godot/scene/3d
Rémi Verschelde a239894827
Merge pull request #42902 from akien-mga/3.2-cherrypicks
Cherry-picks for the 3.2 branch (future 3.2.4) - 5th batch
2020-10-19 22:14:05 +02:00
..
area.cpp Remove area or body from map before emitting signals. 2020-10-02 17:01:47 +01:00
area.h
arvr_nodes.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
arvr_nodes.h
audio_stream_player_3d.cpp Fix bug with AudioStreamPlayer3D audio position 2020-05-07 13:37:06 +02:00
audio_stream_player_3d.h
baked_lightmap.cpp
baked_lightmap.h
bone_attachment.cpp
bone_attachment.h
camera.cpp Call Spatial::get_global_transform and Vector3::dot only once within Camera::is_position_behind to avoid redundant work. 2020-06-29 10:48:45 +02:00
camera.h
collision_object.cpp
collision_object.h
collision_polygon.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
collision_polygon.h
collision_shape.cpp Better validate CollisionShape config. warning after #37226 2020-10-02 09:51:45 +02:00
collision_shape.h
cpu_particles.cpp Merge pull request #37226 from arrowinaknee/fix-node-config-warnings 2020-10-01 14:04:26 +02:00
cpu_particles.h
gi_probe.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp Mark InterpolatedCamera as deprecated 2020-09-16 15:36:40 +02:00
interpolated_camera.h Mark InterpolatedCamera as deprecated 2020-09-16 15:36:40 +02:00
light.cpp Disable lights for objects with baked lighting 2020-10-11 20:41:40 +02:00
light.h
listener.cpp
listener.h
mesh_instance.cpp Fix mesh instance materials not initialized correctly 2020-10-16 09:33:24 +02:00
mesh_instance.h Option for software skinning in MeshInstance 2020-10-08 16:14:55 +02:00
multimesh_instance.cpp
multimesh_instance.h
navigation.cpp Fix C4724: potential mod by 0 warnings. 2020-05-21 11:28:01 +01:00
navigation.h
navigation_mesh.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
navigation_mesh.h
particles.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
particles.h
path.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
path.h Fix repeated updates of PathFollow3D Transform 2020-07-10 10:59:24 +02:00
physics_body.cpp Merge pull request #39817 from yrk06/ExposeInertiaTensor 2020-07-21 16:50:56 +02:00
physics_body.h Added Method get_inverse_inertia_tensor 2020-07-19 13:51:32 -03:00
physics_joint.cpp
physics_joint.h
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp
ray_cast.h
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
remote_transform.h
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton.cpp Option for software skinning in MeshInstance 2020-10-08 16:14:55 +02:00
skeleton.h Option for software skinning in MeshInstance 2020-10-08 16:14:55 +02:00
soft_body.cpp
soft_body.h
spatial.cpp Revert "Made toplevel a property for Node3D and CanvasItem" 2020-10-19 16:58:56 +02:00
spatial.h
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spring_arm.cpp
spring_arm.h
sprite_3d.cpp Use full float UVs in Sprite3D 2020-10-03 10:54:14 -07:00
sprite_3d.h Check for uncompressed uvs in Sprite3D 2020-08-16 19:19:14 -07:00
vehicle_body.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
vehicle_body.h
visibility_notifier.cpp
visibility_notifier.h
visual_instance.cpp
visual_instance.h Option for software skinning in MeshInstance 2020-10-08 16:14:55 +02:00
voxel_light_baker.cpp
voxel_light_baker.h
world_environment.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
world_environment.h