godot/scene
Rémi Verschelde eb89254690 Fix crash when confirming dialogs with Return key
Regression from #34040, apparently making this a const reference
introduces issues (not sure why, but previous code worked fine).

Fixes #34691.

Co-authored-by: dankan1890 <mewuidev2@gmail.com>
2020-01-17 12:47:23 +01:00
..
2d Validate input in (CPU)Particles set_emission_shape() 2020-01-16 11:08:51 +01:00
3d Validate input in (CPU)Particles set_emission_shape() 2020-01-16 11:08:51 +01:00
animation Fix SkeletonIK not playing animation if more than one IK-Bone is active 2020-01-16 20:22:15 +01:00
audio Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
debugger Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gui Merge pull request #35183 from YeldhamDev/scrollbar_regression 2020-01-16 07:56:05 +01:00
main Fix crash when confirming dialogs with Return key 2020-01-17 12:47:23 +01:00
resources Validate input in (CPU)Particles set_emission_shape() 2020-01-16 11:08:51 +01:00
register_scene_types.cpp Fix AnimationTree not available when compiled with disable_3d 2020-01-07 00:04:30 -03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00