godot/scene/main
Rémi Verschelde eb89254690 Fix crash when confirming dialogs with Return key
Regression from #34040, apparently making this a const reference
introduces issues (not sure why, but previous code worked fine).

Fixes #34691.

Co-authored-by: dankan1890 <mewuidev2@gmail.com>
2020-01-17 12:47:23 +01:00
..
canvas_layer.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
canvas_layer.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
http_request.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
http_request.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
instance_placeholder.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
instance_placeholder.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
node.cpp Don't show conf warning if script is not tool 2020-01-07 21:28:16 +01:00
node.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_preloader.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_preloader.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_tree.cpp Fix crash when confirming dialogs with Return key 2020-01-17 12:47:23 +01:00
scene_tree.h Add a shorthand for setting the exit code using SceneTree::quit() 2020-01-03 11:41:46 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
timer.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
timer.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
viewport.cpp Merge pull request #33987 from nekomatata/own-world-environment 2020-01-06 15:26:52 +01:00
viewport.h Merge pull request #33987 from nekomatata/own-world-environment 2020-01-06 15:26:52 +01:00