godot/doc/classes/Texture3D.xml
Rémi Verschelde 7adf4cc9b5
doc: Use self-closing tags for return and argument
For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
2021-07-30 15:29:52 +02:00

43 lines
1,000 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Texture3D" inherits="Texture" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_data" qualifiers="const">
<return type="Image[]" />
<description>
</description>
</method>
<method name="get_depth" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="get_format" qualifiers="const">
<return type="int" enum="Image.Format" />
<description>
</description>
</method>
<method name="get_height" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="get_width" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="has_mipmaps" qualifiers="const">
<return type="bool" />
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>